Perun
nems.online
- Joined
- May 1, 2009
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Hello, i see that tfs 1.2 have networkmessage operations in lua. I have an example how to send packets, but i cannot find how can i receive packets from client.
Is there any creatureevent or something?
[/LIST]
Is there any creatureevent or something?
Code:
[LIST=1]
[*] networkMessage:getByte()
[*] networkMessage:getPosition()
[*] networkMessage:getString()
[*] networkMessage:getU16()
[*] networkMessage:getU32()
[*] networkMessage:getU64()
[*]