roriscrave
Advanced OT User
- Joined
- Dec 7, 2011
- Messages
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Hi! I'm using tfs 1.3 downgraded 8.6 with default source code.
I realized that some monsters take too long to be born, in some cases they are not even born.
So I decided to do the test in a cave:
I started to kill all monsters, starting in point 1 and finish in points 2.
And then I waited for the respaw to be born.
What happened was that the respawn monster "d" was born before the respawn monsters (a, b, c).
But monsters a, b, c were killed before monster "d", isn't that wrong?
The bug happens that some monsters are spawn at the right time, others take 5, 10, 15 minutes and other not spawn more. Since the respaw time is the same for everyone.
How can I fix this bug?

I realized that some monsters take too long to be born, in some cases they are not even born.
So I decided to do the test in a cave:
I started to kill all monsters, starting in point 1 and finish in points 2.
And then I waited for the respaw to be born.
What happened was that the respawn monster "d" was born before the respawn monsters (a, b, c).
But monsters a, b, c were killed before monster "d", isn't that wrong?
The bug happens that some monsters are spawn at the right time, others take 5, 10, 15 minutes and other not spawn more. Since the respaw time is the same for everyone.
How can I fix this bug?
