roriscrave
Advanced OT User
- Joined
- Dec 7, 2011
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In tfs 0.4 I used the function:
to make a summon heal a "master" every X seconds.
But in tfs 1.3 dont have this function, ill need to use onThink?
But couldn't the onThink function weigh in the game as it runs every second?
Code:
<event type="cast" name="master heal" event="script" value="master heal.lua"/>
But in tfs 1.3 dont have this function, ill need to use onThink?
But couldn't the onThink function weigh in the game as it runs every second?