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TFS 1.3 -Monsters

CesarZ

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Is there away to set a Monster folder on the data folder? im updating from TFS 1.0 to TFS 1.3 and i would like to pass my new monsters. The way they code these monsters LUA are different from the 1.0. I managed to take a couple folders out on Script.cpp file but monsters seems a little be complicated.

Like right now i can use the actions from the script folder and the data folder. i would like take out a monsters folder out to the data base with a monsters.XML and lua scripts

i just want to save some work time with these monsters
 
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It is not mandatory to convert the monsters in the new lua format
but if you want to, you can use this to convert all your monsters to the new format lua: Monster XML To Lua Converter
credits: a @Evil Hero
Is the Server also gonna be able to read the Lua monsters?. I just need this to add my new monsters im plannin to leave the lua monsters there.
 
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