as title says. when i kill a monster the splash is not slime instead it's blood. how to solve this?
items.xml
bug.xml
items.xml
Lua:
<item id="1" name="water" />
<item id="10" name="lifefluid" />
<item id="3" name="beer" />
<item id="4" name="slime" />
<item id="5" name="lemonade" />
<item id="6" name="milk" />
<item id="7" name="manafluid" />
<item id="2" name="blood" />
<item id="11" name="oil" />
<item id="13" name="urine" />
<item id="14" name="coconut milk" />
<item id="15" name="wine" />
<item id="19" name="mud" />
<item id="21" name="fruit juice" />
<item id="26" name="lava" />
<item id="27" name="rum" />
<item id="28" name="swamp" />
<item id="35" name="tea" />
<item id="43" name="mead" />
Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Bug" namedescription="a bug" race="venom" experience="18" speed="160" manacost="250">
<health now="29" max="29" />
<look type="45" corpse="5990" />
<targetchange interval="4000" chance="0" />
<flags>
<flag summonable="1" />
<flag attackable="1" />
<flag hostile="1" />
<flag illusionable="1" />
<flag convinceable="1" />
<flag pushable="1" />
<flag canpushitems="0" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag staticattack="90" />
<flag runonhealth="0" />
<flag canwalkonenergy="0" />
<flag canwalkonfire="0" />
<flag canwalkonpoison="0" />
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-23" />
</attacks>
<defenses armor="2" defense="2" />
<elements>
<element firePercent="-10" />
</elements>
<loot>
<item name="gold coin" countmax="6" chance="50000" />
<item id="2679" countmax="3" chance="3000" /><!-- cherry -->
</loot>
</monster>
Lua:
<item id="2902" article="a" name="dead bug">
<attribute key="weight" value="10000" />
<attribute key="containerSize" value="10" />
<attribute key="decayTo" value="2903" />
<attribute key="duration" value="900" />
<attribute key="corpseType" value="venom" />
</item>
<item id="2903" article="a" name="dead bug">
<attribute key="weight" value="10000" />
<attribute key="decayTo" value="2904" />
<attribute key="duration" value="600" />
<attribute key="corpseType" value="venom" />
</item>
<item id="2904" article="a" name="dead bug">
<attribute key="weight" value="10000" />
<attribute key="decayTo" value="0" />
<attribute key="duration" value="600" />
<attribute key="corpseType" value="venom" />
</item>
Code:
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