Just Pietros
Cisza jest złotem, mądrość czeka
TFS 1.5, can someone change the chat from server log to loot? i have ID 9
LUA:
ERROR: ProtocolGame parse message exception (339 bytes, 51 unread, last opcode is 0xaa (170), prev opcode is 0x6a (106)): unknown message mode 0
Packet has been saved to packet.log, you can use it to find what was wrong. (Protocol: 772)
LUA:
local ec = EventCallback
ec.onDropLoot = function(self, corpse)
if configManager.getNumber(configKeys.RATE_LOOT) == 0 then
return
end
local player = Player(corpse:getCorpseOwner())
local mType = self:getType()
if not player or player:getStamina() > 840 then
local monsterLoot = mType:getLoot()
for i = 1, #monsterLoot do
local item = corpse:createLootItem(monsterLoot[i])
if not item then
print('[Warning] DropLoot:', 'Could not add loot item to corpse.')
end
end
if player then
local text = ("Loot of %s: %s"):format(mType:getNameDescription(), corpse:getContentDescription())
local party = player:getParty()
if party then
party:broadcastPartyLoot(text)
else
player:sendTextMessage(MESSAGE_INFO_DESCR, text)
end
end
else
local text = ("Loot of %s: nothing (due to low stamina)"):format(mType:getNameDescription())
local party = player:getParty()
if party then
party:broadcastPartyLoot(text)
else
player:sendTextMessage(MESSAGE_INFO_DESCR, text)
end
end
end
ec:register()
Last edited: