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since you are trying to fix monster behavior can you guys point me out how to fix this pls ? C++ - mosnter ranged attack tfs 1.5 are very off is there a way to fix this? (https://otland.net/threads/mosnter-ranged-attack-tfs-1-5-are-very-off-is-there-a-way-to-fix-this.282764/#post-2708191) [USER=148212]@ralke[/USER] [USER=209303]@Itutorial[/USER]


also when monster are being chased ( monster that run away like hunter, amazon, orc spearman ) when they get reached by a player they stand still and start attacking but they dont run away could be this fixable?

edit:: monster can be easily cornered too


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