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Hmm, same issue; as soon as I stop moving the monsters start the 1sqm per second behavior.


Also I just noticed if you click "use" on a dead body/street lamp or anything useable, it says "There is no way" (however if you stand right next to it, works as intended) This issue is present both with or without the changes you asked me to add above. Normal behavior is the player would walk to the tile and return a message "You can not use this object" or walk to + use the item.


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