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Feature [TFS & OTClient] Progressbar for creatures

I'm having problems with this system: When using the progressbar functoin in lua, everything seems fine, and the events to the client are also triggered, but percent is always 0, it seems its never updated, and the bar is never shown. Anyone?
Ok my bad, I went again the code, I did it wrong when changing to g_drawPool, copypaste issue. All warking as expected.
 
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