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TFS 1.X+ TTFS 1.5 by Nekiro problem pvp

Michcol94

Member
Joined
Sep 2, 2021
Messages
105
Reaction score
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Please help me pvp on the server is not working I guess my config.lua
Lua:
-- Combat settings
-- NOTE: valid values for worldType are: "pvp", "no-pvp" and "pvp-enforced"
worldType = "pvp"
hotkeyAimbotEnabled = true
protectionLevel = 1
killsToRedSkull = 3
killsToBlackSkull = 6
pzLocked = 60000
removeChargesFromRunes = true
removeChargesFromPotions = true
removeWeaponAmmunition = true
removeWeaponCharges = true
timeToDecreaseFrags = 24 * 60 * 60
whiteSkullTime = 15 * 60
stairJumpExhaustion = 2000
experienceByKillingPlayers = false
expFromPlayersLevelRange = 75
pzLockSkullAttacker = false

-- Connection Config
-- NOTE: maxPlayers set to 0 means no limit
-- NOTE: allowWalkthrough is only applicable to players
ip = ""
bindOnlyGlobalAddress = false
loginProtocolPort = 7171
gameProtocolPort = 7172
statusProtocolPort = 7171
maxPlayers = 0
motd = "Welcome to The Forgotten Server!"
onePlayerOnlinePerAccount = true
allowClones = false
allowWalkthrough = true
serverName = "Forgotten"
statusTimeout = 5000
replaceKickOnLogin = true
maxPacketsPerSecond = 25

-- Deaths
-- NOTE: Leave deathLosePercent as -1 if you want to use the default
-- death penalty formula. For the old formula, set it to 10. For
-- no skill/experience loss, set it to 0.
deathLosePercent = -1

-- Houses
-- NOTE: set housePriceEachSQM to -1 to disable the ingame buy house functionality
-- NOTE: valid values for houseRentPeriod are: "daily", "weekly", "monthly", "yearly"
-- use any other value to disable the rent system
housePriceEachSQM = 1000
houseRentPeriod = "never"
houseOwnedByAccount = false
houseDoorShowPrice = true
onlyInvitedCanMoveHouseItems = true

-- Item Usage
timeBetweenActions = 200
timeBetweenExActions = 1000

-- Map
-- NOTE: set mapName WITHOUT .otbm at the end
mapName = "forgotten"
mapAuthor = "Komic"

-- Market
marketOfferDuration = 30 * 24 * 60 * 60
premiumToCreateMarketOffer = true
checkExpiredMarketOffersEachMinutes = 60
maxMarketOffersAtATimePerPlayer = 100

-- MySQL


-- Misc.
-- NOTE: classicAttackSpeed set to true makes players constantly attack at regular
-- intervals regardless of other actions such as item (potion) use. This setting
-- may cause high CPU usage with many players and potentially affect performance!
-- NOTE: forceMonsterTypesOnLoad loads all monster types on startup to validate them.
-- You can disable it to save some memory if you don't see any errors at startup.
allowChangeOutfit = true
freePremium = false
kickIdlePlayerAfterMinutes = 15
maxMessageBuffer = 4
emoteSpells = false
classicEquipmentSlots = false
classicAttackSpeed = false
showScriptsLogInConsole = false
showOnlineStatusInCharlist = false
yellMinimumLevel = 2
yellAlwaysAllowPremium = false
minimumLevelToSendPrivate = 1
premiumToSendPrivate = false
forceMonsterTypesOnLoad = true
cleanProtectionZones = false
luaItemDesc = false
showPlayerLogInConsole = true

-- VIP and Depot limits
-- NOTE: you can set custom limits per group in data/XML/groups.xml
vipFreeLimit = 20
vipPremiumLimit = 100
depotFreeLimit = 2000
depotPremiumLimit = 10000

-- World Light
-- NOTE: if defaultWorldLight is set to true the world light algorithm will
-- be handled in the sources. set it to false to avoid conflicts if you wish
-- to make use of the function setWorldLight(level, color)
defaultWorldLight = true

-- Server Save
-- NOTE: serverSaveNotifyDuration in minutes
serverSaveNotifyMessage = true
serverSaveNotifyDuration = 5
serverSaveCleanMap = false
serverSaveClose = false
serverSaveShutdown = true

-- Experience stages
-- NOTE: to use a flat experience multiplier, set experienceStages to nil
-- minlevel and multiplier are MANDATORY
-- maxlevel is OPTIONAL, but is considered infinite by default
-- to disable stages, create a stage with minlevel 1 and no maxlevel
experienceStages = {
    { minlevel = 1, maxlevel = 8, multiplier = 7 },
    { minlevel = 9, maxlevel = 20, multiplier = 6 },
    { minlevel = 21, maxlevel = 50, multiplier = 5 },
    { minlevel = 51, maxlevel = 100, multiplier = 4 },
    { minlevel = 101, multiplier = 3 }
}

-- Rates
-- NOTE: rateExp is not used if you have enabled stages above
rateExp = 5
rateSkill = 3
rateLoot = 2
rateMagic = 3
rateSpawn = 1

-- Monster Despawn Config
-- despawnRange is the amount of floors a monster can be from its spawn position
-- despawnRadius is how many tiles away it can be from its spawn position
-- removeOnDespawn will remove the monster if true or teleport it back to its spawn position if false
-- walkToSpawnRadius is the allowed distance that the monster will stay away from spawn position when left with no targets, 0 to disable
deSpawnRange = 2
deSpawnRadius = 50
removeOnDespawn = true
walkToSpawnRadius = 15

-- Stamina
staminaSystem = true

-- Scripts
warnUnsafeScripts = true
convertUnsafeScripts = true

-- Startup
-- NOTE: defaultPriority only works on Windows and sets process
-- priority, valid values are: "normal", "above-normal", "high"
defaultPriority = "high"
startupDatabaseOptimization = false

-- Status Server Information
ownerName = ""
ownerEmail = ""
url = "https://otland.net/"
location = "Sweden"

Players have group id 1, 1000 lvl. I created a pvp zone even in rme and we can't select anything and the only message is: "You may not attack this person."
 
help me please use in rme pvp zone tool pvpzone.jpg
Post automatically merged:

Problem is in data files 100%
Post automatically merged:

Problem is in folder XML.
My edit vocations.xml
Lua:
    <vocation id="1" clientid="1" name="Goku" description="goku" gaincap="10" gainhp="25" gainmana="25" gainhpticks="6" gainhpamount="1" gainmanaticks="6" gainmanaamount="1" manamultiplier="4.0" attackspeed="2000" basespeed="220" soulmax="100" gainsoulticks="120" allowPvp="0" fromvoc="1">
        <formula meleeDamage="1.0" distDamage="1.0" defense="1.0" armor="1.0" />
        <skill id="0" multiplier="1.1" />
        <skill id="1" multiplier="1.1" />
        <skill id="2" multiplier="1.1" />
        <skill id="3" multiplier="1.1" />
        <skill id="4" multiplier="1.4" />
        <skill id="5" multiplier="1.1" />
        <skill id="6" multiplier="1.1" />
    </vocation>
    <vocation id="2" clientid="0" name="Goku 2" description="goku 2" gaincap="10" gainhp="25" gainmana="25" gainhpticks="6" gainhpamount="1" gainmanaticks="6" gainmanaamount="1" manamultiplier="4.0" attackspeed="2000" basespeed="220" soulmax="100" gainsoulticks="120" allowPvp="0" fromvoc="1">
        <formula meleeDamage="1.0" distDamage="1.0" defense="1.0" armor="1.0" />
        <skill id="0" multiplier="1.5" />
        <skill id="1" multiplier="2.0" />
        <skill id="2" multiplier="2.0" />
        <skill id="3" multiplier="2.0" />
        <skill id="4" multiplier="2.0" />
        <skill id="5" multiplier="1.5" />
        <skill id="6" multiplier="1.1" />
    </vocation>
    <vocation id="3" clientid="0" name="Goku 3" description="goku 3" gaincap="10" gainhp="25" gainmana="25" gainhpticks="6" gainhpamount="1" gainmanaticks="6" gainmanaamount="1" manamultiplier="4.0" attackspeed="2000" basespeed="220" soulmax="100" gainsoulticks="120" allowPvp="0" fromvoc="2">
        <formula meleeDamage="1.0" distDamage="1.0" defense="1.0" armor="1.0" />
        <skill id="0" multiplier="1.5" />
        <skill id="1" multiplier="2.0" />
        <skill id="2" multiplier="2.0" />
        <skill id="3" multiplier="2.0" />
        <skill id="4" multiplier="2.0" />
        <skill id="5" multiplier="1.5" />
        <skill id="6" multiplier="1.1" />
    </vocation>
    <vocation id="4" clientid="0" name="Goku 4" description="goku 4" gaincap="10" gainhp="25" gainmana="25" gainhpticks="6" gainhpamount="1" gainmanaticks="6" gainmanaamount="1" manamultiplier="4.0" attackspeed="2000" basespeed="220" soulmax="100" gainsoulticks="120" allowPvp="0" fromvoc="3">
        <formula meleeDamage="1.0" distDamage="1.0" defense="1.0" armor="1.0" />
        <skill id="0" multiplier="1.5" />
        <skill id="1" multiplier="2.0" />
        <skill id="2" multiplier="2.0" />
        <skill id="3" multiplier="2.0" />
        <skill id="4" multiplier="2.0" />
        <skill id="5" multiplier="1.5" />
        <skill id="6" multiplier="1.1" />
    </vocation>
    <vocation id="5" clientid="0" name="Goku 5" description="goku 5" gaincap="10" gainhp="25" gainmana="25" gainhpticks="6" gainhpamount="1" gainmanaticks="6" gainmanaamount="1" manamultiplier="4.0" attackspeed="2000" basespeed="220" soulmax="100" gainsoulticks="120" allowPvp="0" fromvoc="4">
        <formula meleeDamage="1.0" distDamage="1.0" defense="1.0" armor="1.0" />
        <skill id="0" multiplier="1.5" />
        <skill id="1" multiplier="2.0" />
        <skill id="2" multiplier="2.0" />
        <skill id="3" multiplier="2.0" />
        <skill id="4" multiplier="2.0" />
        <skill id="5" multiplier="1.5" />
        <skill id="6" multiplier="1.1" />
    </vocation>
    <vocation id="6" clientid="0" name="Goku 6" description="goku 6" gaincap="10" gainhp="25" gainmana="25" gainhpticks="6" gainhpamount="1" gainmanaticks="6" gainmanaamount="1" manamultiplier="4.0" attackspeed="2000" basespeed="220" soulmax="100" gainsoulticks="120" allowPvp="0" fromvoc="5">
        <formula meleeDamage="1.0" distDamage="1.0" defense="1.0" armor="1.0" />
        <skill id="0" multiplier="1.5" />
        <skill id="1" multiplier="2.0" />
        <skill id="2" multiplier="2.0" />
        <skill id="3" multiplier="2.0" />
        <skill id="4" multiplier="2.0" />
        <skill id="5" multiplier="1.5" />
        <skill id="6" multiplier="1.1" />
    </vocation>
    <vocation id="7" clientid="0" name="Goku 7" description="goku 7" gaincap="10" gainhp="25" gainmana="25" gainhpticks="6" gainhpamount="1" gainmanaticks="6" gainmanaamount="1" manamultiplier="4.0" attackspeed="2000" basespeed="220" soulmax="100" gainsoulticks="120" allowPvp="0" fromvoc="6">
        <formula meleeDamage="1.0" distDamage="1.0" defense="1.0" armor="1.0" />
        <skill id="0" multiplier="1.5" />
        <skill id="1" multiplier="2.0" />
        <skill id="2" multiplier="2.0" />
        <skill id="3" multiplier="2.0" />
        <skill id="4" multiplier="2.0" />
        <skill id="5" multiplier="1.5" />
        <skill id="6" multiplier="1.1" />
    </vocation>
    <vocation id="8" clientid="0" name="Goku 8" description="goku 8" gaincap="10" gainhp="25" gainmana="25" gainhpticks="6" gainhpamount="1" gainmanaticks="6" gainmanaamount="1" manamultiplier="4.0" attackspeed="2000" basespeed="220" soulmax="100" gainsoulticks="120" allowPvp="0" fromvoc="7">
        <formula meleeDamage="1.0" distDamage="1.0" defense="1.0" armor="1.0" />
        <skill id="0" multiplier="1.5" />
        <skill id="1" multiplier="2.0" />
        <skill id="2" multiplier="2.0" />
        <skill id="3" multiplier="2.0" />
        <skill id="4" multiplier="2.0" />
        <skill id="5" multiplier="1.5" />
        <skill id="6" multiplier="1.1" />
    </vocation>
    <vocation id="9" clientid="0" name="Goku 9" description="goku 9" gaincap="10" gainhp="25" gainmana="25" gainhpticks="6" gainhpamount="1" gainmanaticks="6" gainmanaamount="1" manamultiplier="4.0" attackspeed="2000" basespeed="220" soulmax="100" gainsoulticks="120" allowPvp="0" fromvoc="8">
        <formula meleeDamage="1.0" distDamage="1.0" defense="1.0" armor="1.0" />
        <skill id="0" multiplier="1.5" />
        <skill id="1" multiplier="2.0" />
        <skill id="2" multiplier="2.0" />
        <skill id="3" multiplier="2.0" />
        <skill id="4" multiplier="2.0" />
        <skill id="5" multiplier="1.5" />
        <skill id="6" multiplier="1.1" />
    </vocation>
    <vocation id="10" clientid="0" name="Goku 10" description="goku 10" gaincap="10" gainhp="25" gainmana="25" gainhpticks="6" gainhpamount="1" gainmanaticks="6" gainmanaamount="1" manamultiplier="4.0" attackspeed="2000" basespeed="220" soulmax="100" gainsoulticks="120" allowPvp="0" fromvoc="9">
        <formula meleeDamage="1.0" distDamage="1.0" defense="1.0" armor="1.0" />
        <skill id="0" multiplier="1.5" />
        <skill id="1" multiplier="2.0" />
        <skill id="2" multiplier="2.0" />
        <skill id="3" multiplier="2.0" />
        <skill id="4" multiplier="2.0" />
        <skill id="5" multiplier="1.5" />
        <skill id="6" multiplier="1.1" />
    </vocation>
Post automatically merged:

delete
Lua:
allowPvp="0"
now good.
 
Last edited:
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