Hello guys, i have problem running any server in the versions area 10.0+ till 10.98 it shows these errors,
while running any other like 8.6 everything works
Windows ver: 10
can someone help with that ?
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and here is my config.lua
while running any other like 8.6 everything works
Windows ver: 10
can someone help with that ?
and here is my config.lua
Code:
-- Combat settings
-- NOTE: valid values for worldType are: "pvp", "no-pvp" and "pvp-enforced"
worldType = "pvp"
hotkeyAimbotEnabled = true
protectionLevel = 1
pzLocked = 40 * 1000
removeChargesFromRunes = false
removeChargesFromPotions = true
removeWeaponAmmunition = true
removeWeaponCharges = true
timeToDecreaseFrags = 15 * 60 * 1000
whiteSkullTime = 10 * 60 * 1000
stairJumpExhaustion = 2 * 1000
experienceByKillingPlayers = false
expFromPlayersLevelRange = 75
dayKillsToRedSkull = 30
weekKillsToRedSkull = 50
monthKillsToRedSkull = 60
redSkullDuration = 3
blackSkullDuration = 4
orangeSkullDuration = 6
-- Connection Config
-- NOTE: maxPlayers set to 0 means no limit
ip = ""
bindOnlyGlobalAddress = false
loginProtocolPort = 7171
gameProtocolPort = 7172
statusProtocolPort = 7171
maxPlayers = 2000
motd = "Welcome to the Server!"
onePlayerOnlinePerAccount = true
allowClones = false
serverName = "Not Yet"
statusTimeout = 5 * 1000
replaceKickOnLogin = true
maxPacketsPerSecond = 35
-- Version Manual
clientVersionMin = 1100
clientVersionMax = 1157
clientVersionStr = "11.57"
-- Depot Limit
freeDepotLimit = 10000
premiumDepotLimit = 10000
depotBoxes = 17
-- GameStore
gamestoreByModules = true
-- Casting System
enableLiveCasting = true
liveCastPort = 7173
-- Expert Pvp Config
expertPvp = false
-- Deaths
-- NOTE: Leave deathLosePercent as -1 if you want to use the default
-- death penalty formula. For the old formula, set it to 10. For
-- no skill/experience loss, set it to 0.
deathLosePercent = -1
-- Houses
-- NOTE: set housePriceEachSQM to -1 to disable the ingame buy house functionality
housePriceEachSQM = 1000
houseRentPeriod = "never"
-- Item Usage
timeBetweenActions = 200
timeBetweenExActions = 500
-- Map
-- NOTE: set mapName WITHOUT .otbm at the end
mapName = "realmap"
mapAuthor = "Cipsoft"
-- Market
marketOfferDuration = 30 * 24 * 60 * 60
premiumToCreateMarketOffer = true
checkExpiredMarketOffersEachMinutes = 60
maxMarketOffersAtATimePerPlayer = 100
-- MySQL
mysqlHost = "127.0.0.1"
mysqlUser = "servx"
mysqlPass = "qJFp6aFcP6t3zku9"
mysqlDatabase = "schema"
mysqlPort = 3306
mysqlSock = ""
passwordType = "sha1"
-- Misc.
allowChangeOutfit = true
freePremium = true
kickIdlePlayerAfterMinutes = 15
idleWarningTime = 10 * 60 * 1000
idleKickTime = 15 * 60 * 1000
maxMessageBuffer = 4
emoteSpells = true
classicEquipmentSlots = false
allowWalkthrough = true
coinPacketSize = 1
coinImagesURL = ""
classicAttackSpeed = true
-- Rates
-- NOTE: rateExp is not used if you have enabled stages in data/XML/stages.xml
rateExp = 1
rateSkill = 50
rateLoot = 3
rateMagic = 10
rateSpawn = 2
-- Monster rates
rateMonsterHealth = 1.0
rateMonsterAttack = 1.0
rateMonsterDefense = 1.0
-- Monsters
deSpawnRange = 2
deSpawnRadius = 50
-- Stamina
staminaSystem = true
-- Scripts
warnUnsafeScripts = true
convertUnsafeScripts = true
-- Startup
-- NOTE: defaultPriority only works on Windows and sets process
-- priority, valid values are: "normal", "above-normal", "high"
defaultPriority = "high"
startupDatabaseOptimization = true
-- Status server information
ownerName = "test"
ownerEmail = ""
url = ""
location = ""