Patch Notes - May 24th
All of these patch notes will apply to NA & EU!
First off, we wanted to thank everyone for the insane attention & hype our new Pokechess game has received! We hear your 50+ pm's a day asking for longer hours, and we are increasing them (And will continue to increase them as we iron out any and all remaining bugs that are found!)
The Pokemon Autochess hours will be extended from 4 hours a day to 8!
10:00am - 11:59am Eastern Time
6:00pm - 7:59pm Eastern Time
To
10:00am - 1:59pm Eastern Time
6:00pm - 9:59pm Eastern Time
Additionally, the Pokemon Autochess will be available for those same hours (however CET) on the EU server!
You can view all the pokemon Autochess Changes & Balances at the end of these Patch Notes!
2x Dungeon Rewards for 72 Hours (24th > 27th)!
From when the patch goes live (Around 10:00am PT/1:00pm ET) until Monday Around (10:00am PT/1:00pm ET) all dungeons will give double the amount of dungeon boxes!
You can see all events/boosts in-game now using the Calendar button on the UI!
Daily Login Rewards Calendar
We have added a new calendar in-game that I think everyone will very much enjoy
This new calendar can be used once a day by simply logging in and you will receive a soulbound reward based on your power rating. These rewards include anything from Upgrade Stones/Stat Stones (For low power players) to Relic Upgrade Stones (For high power players).
Catch-Up Items Added!
New Player or Low Power Player? Now is the time to login and play! Players now will receive catch-up pouches by completing dungeons! These catch-up pouches include the following
Catchup Stat Stones (Max stats of 500 total)
Catchup Upgrade Stones (Max upgrade of 12)
Catchup Soul Stones (Max upgrade of 8)
Catchup Rune Stones (Max upgrade of 8)
Catchup Bronze, Silver & Golden Regrade Keys
Archlight Store
Poke Candies have been added to the Archlight Store.
Oblation & Reaping Amulets have been added to the Living Archlight Token Exchanger.
Reaping Amulets have been reduced from 6 LAT to 5 LAT.
UI Changes
We have made several significant UI improvements including the following.
New UI for Daily Boosts & Spending Boost Points (Cleaner, makes more sense to new players, better organized)
New UI for Broadcasted Messages from us staff (Easier to read, cleaner, etc)
Event Calender & Reward Calendar is now properly shifted to apply Sunday - Saturday weeks.
Guild Sieges
You are now able to spectate guild sieges from above (without being seen) if you/your guild is/are not participating by taking the guild siege portal or using !travel once the portal has closed.
Corsairs
Corsair Cards are now infinite
"Draw Cards" will now only create 1 card
Fixed Ashen Pistols not properly using cards.
Necromancers
Necromancer soul rune pvp damage lowered by 50%
Misc
Fixed Many Minor Item Descriptions
Finally added the long awaited Piece of Hell Steel task
Made Heroes & POI bosses force respawn to fight people who got trapped inside thier respective rooms.
Fixed an issue with ricochet doing more damage than intended
Pokemon Autochess Changes
Pokemon Autochess ranks now shown in leaderboard
Achievements, Candies and Rank obtained from Pokechess is now properly account-wide
You will now have a selection of 5 pokemon per roll instead of 4 - This will help allow for more routes to take, and less dependant on a low amount of RNG possibilities.
Some pokemon are now dual-field or dual-egg type pokemon, meaning they will contribute to 2 different synnergies! Because of this, these pokemon have also been slightly nerfed, as they offer the ability to fulfill multiple synnergies.
To clear up one confusion some have. Shiny's obtained are Exclusive & Bound to that account forever. You will automatically have these every season & on your EU account if the accounts are linked (These will be pushed every few months~).
We have also added 2 new channels to our discord now already, called eng_pokechess_general & pt_pokechess_general for discussion about the pokechess!
We will also be having a "pokemon league" and tournament coming soon, so practice up
Pokemon Autochess Balances
Paras/Parasect is now Grass & Poison Types
Paras/Parasect damage reduced by 10%
Staryu/Starmie is now Psychic & Water Types
Staryu/Starmie damage reduced by 10%
Oddish/Gloom/Vileplume is now Poison & Grass.
Oddish/Gloom/Vileplum damage reduced by 20%
Rhydons stun has been lowered from 4s > 3s
Geodude, Graveler & Golems attack has been lowered by 20%
Mineral Synnergy damage reflected buffed from 20% > 30%
Mimic Scrolls cost lowered from 50at to 25at
Bellsprout ultimate damage lowered from 300 > 275
Weepingbell ultimate damage lowered from 500 > 450
Victreebell ultimate damage lowered from 700 > 625