Captain Orhotek
New Member
- Joined
- May 20, 2009
- Messages
- 118
- Reaction score
- 1
Server
Ip: divinesanction.no-ip.org/
Port: 7171
Client: Tibia 8.42
Uptime: 24/7
Hosted in: USA
Website: Divine Sanction - Latest News
Exp rate: 8-1 - Stages
Map: Real Tibia map with custom additions
Runes: Normal charges and prices with some unique ones
Loot rate: 2x
Server type: Pvp-Rpg. 4 kills gives you Red skull and 15 to a ban.
Skills & Magic rates: 3x Skill and 3x Magic.
Staff
Scipter: Captain Orhotek
Mapper: Captain Orhotek
I currently have no one helping me on this so this does mean I am looking for people to assist me with some things such as a mapper and scripter. I can do both but I am not a pro at either but I get by with what I know to make some unique spells you will only see here.
Server Information
I have personally balanced all classes and it has shown to be even and fair though many testing phases but as always it can and will be changed if anything proves to not be balanced.
My server has unique events that I will make and maintain. Such as I have a running "Moblin Hunt" event where I leave clues around the world for people to find him. Some times they are easy and short walking distance hints that have no chance of death. And other times may be harder and a group will be needed but they always changes on what I feel like doing. The prizes also change over time but I mainly stick to what you can always get and just make them cheaper such as an AoL or 100x SD rune. Moblin has three chests next to him and you can only pick one the first two will always be something you can get just for cheaper and the third will be a mystery one that can be a rare item or just a bottle...got to take a chance on that one and may not be worth it if you lack the money to spend.
I also have a working weapon upgrade system to give the server a more RPG feel to it. Such as you kill a rat 10x and that sword will get a +1 attack added to it. You kill a dragon 100x and your two-handed sword gets a +2 attack. This will work with all items once I have time to add them all in but at the moment it just works on all the swords I have thought to put in. This system is my solution to the balance issue on melee vs casters as on the server it seems to be in favor of casters at the moment and I really dislike changing the rates when that's not the problem. This may also be added to ranged weapons such as the bow and crossbow later. And yes you can trade the items to another player and the upgraded rates will follow.
I am also in the process of making unique quests that put the quest log to use but as I am not the best scripter there is so this may take some time.
Coming Soon...if members permit
Guild Towns with custom npcs for cheaper prices and more items to buy/sell.
Guild Battleground where if you die you won't lose xp,skills,items..etc
Server Rules
Botting is not allowed but afk training is. Botting is anything causing you to move and cast spells without you being at the computer. This does include any item you set on a key to keep spamming a macro as this is exactly what a bot does.
Ip: divinesanction.no-ip.org/
Port: 7171
Client: Tibia 8.42
Uptime: 24/7
Hosted in: USA
Website: Divine Sanction - Latest News
Exp rate: 8-1 - Stages
Map: Real Tibia map with custom additions
Runes: Normal charges and prices with some unique ones
Loot rate: 2x
Server type: Pvp-Rpg. 4 kills gives you Red skull and 15 to a ban.
Skills & Magic rates: 3x Skill and 3x Magic.
Staff
Scipter: Captain Orhotek
Mapper: Captain Orhotek
I currently have no one helping me on this so this does mean I am looking for people to assist me with some things such as a mapper and scripter. I can do both but I am not a pro at either but I get by with what I know to make some unique spells you will only see here.
Server Information
I have personally balanced all classes and it has shown to be even and fair though many testing phases but as always it can and will be changed if anything proves to not be balanced.
My server has unique events that I will make and maintain. Such as I have a running "Moblin Hunt" event where I leave clues around the world for people to find him. Some times they are easy and short walking distance hints that have no chance of death. And other times may be harder and a group will be needed but they always changes on what I feel like doing. The prizes also change over time but I mainly stick to what you can always get and just make them cheaper such as an AoL or 100x SD rune. Moblin has three chests next to him and you can only pick one the first two will always be something you can get just for cheaper and the third will be a mystery one that can be a rare item or just a bottle...got to take a chance on that one and may not be worth it if you lack the money to spend.
I also have a working weapon upgrade system to give the server a more RPG feel to it. Such as you kill a rat 10x and that sword will get a +1 attack added to it. You kill a dragon 100x and your two-handed sword gets a +2 attack. This will work with all items once I have time to add them all in but at the moment it just works on all the swords I have thought to put in. This system is my solution to the balance issue on melee vs casters as on the server it seems to be in favor of casters at the moment and I really dislike changing the rates when that's not the problem. This may also be added to ranged weapons such as the bow and crossbow later. And yes you can trade the items to another player and the upgraded rates will follow.
I am also in the process of making unique quests that put the quest log to use but as I am not the best scripter there is so this may take some time.
Coming Soon...if members permit
Guild Towns with custom npcs for cheaper prices and more items to buy/sell.
Guild Battleground where if you die you won't lose xp,skills,items..etc
Server Rules
Botting is not allowed but afk training is. Botting is anything causing you to move and cast spells without you being at the computer. This does include any item you set on a key to keep spamming a macro as this is exactly what a bot does.
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