• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

[USA] [EU Proxy] Cyntara v15-s2 [Custom Client w/ Vanilla Look] | Launch December 16, 2022 4:00pm EST

Server Website/AAC
https://cyntara.org
Server Address
Cyntara.org
Server Port
7171
Client Protocol
12
Today is patch day again. A ton of gameplay improvements are underway!

Server:
  • Increased the level and magic level requirements of Icicle, HMM, Fireball and Stalagmite runes.
  • Fixed an issue with the "My First Enchant" achievement not being awarded. Players missing this achievement will be awarded with it the next time they use an enchantment crystal.
  • Removed the obsoleted Challenge Room achievements.
  • Adjusted the map mark position for the Deeplings task boss.
  • Added description to the Stamina Refiller item.
  • Renamed power, club, axe and sword rings to distance and <color> melee rings respectively.
  • Adjusted the health of Void Reavers.
  • Fixed an issue with the Fire Devil's spawn chest not counting as completed in the Quests overview window and added the Fire Devil Annihilator to the quest list.
  • Fixed an issue with the druid charm from the Astral Plane quest not being rewarded from the chest.
  • Players can now catch a goldfish into their goldfish bowl.
  • Fixed an issue with some Alchemy elixirs not granting the stat values they are meant to.
  • Fixed an issue with the Task Master buying creature products for much more than intended depending on the task rank.
  • Updated the Loot Trader's items.
  • Fixed an issue with the !bounty command not working as intended under certain circumstances.
  • Dragon Hatchlings and their flavors are no longer immune to fire damage.
  • Adjusted the health of the fake Demons in the Illusionist Quest.
  • The monsters in Warzone 1 will no longer flee on low health.
  • Players are now able to cast a number of previously disabled healing spells during events. The healing will only affect their teammates.
  • Fixed a number of visual issues with the mana transfer spell.
  • Removed the harsh death penalty from losing to Jinx. Instead players have to put up an ante of certain gold value now that will be won back after the battle if they win.
  • Fixed an issue with the Arena Master displaying the wrong remaining cooldown for the Deity tier arena.

Website:
  • Added Artifact Level highscores. These highscores cannot be updated retroactively and will only update the next time a player with an Artifact Weapon logs in or uses an Artifact Token.

I’m especially excited for what the next few weeks are going to bring ;)
Red
 
Check out some of Cyntara’s latest changes and bug fixes from the past week!
  • Added new tasks: Ancient Scarabs, Lava Dragons, Crystal Dragons, Infernal Battlemages, Ogres, Insectoids.
  • Increased the monster density of the following spawns: Cultists, Dragon Hatchlings, Ice Golems, Elves, Dragons, Servant Golems, Hydras.
  • Adjusted the stats of the following monsters: Forest Fury, Blue Djinn, Green Djinn, Wisp.
  • Updated the !online command to include vocation abbreviation next to the player level.
  • Updated the wares of the Food Merchant, Tool Vendor and Home Decorator NPCs.
  • Adjusted the error messages for Raid Levers and Mind Flayer Levers to more accurately describe why a raid could not be started.
  • Players will now be able to swap their equipped Artifact Shield if the other hand is free or if the one handed weapon from the other hand can be relocated to the main backpack.
  • Removed the initial 50% experience rate penalty from Rebirth. The penalty is now linear 5% per Rebirth, capping at 50% (down from 95% penalty).
  • Fixed an issue with Speedy Caldera applying PvP exhaust regardless of party and guild status.
  • Fixed eggs.
  • Updated the Terror Birds rewards.
  • Fixed a few instances of Void Invader portals being inaccessible.
  • Added a global skills boost.
  • Fixed an issue with dungeon runtime logging factoring in the death penalties in leaderboards.
  • Fixed an issue with Jinx fight rewards when repeating the quest.
  • Added base armor stats to a lot of amulets and rings for the purpose of improving the quality.
  • Fixed an issue with Mastermind Potion not working properly.
  • Fixed a minor issue with the Old Dragonlord NPC.
Interested in some Cyntara Coins? Early adopters to some of Cyntara’s new social media platforms are eligible for a free Cyntara Coin reward - just leave us a comment with your character name!

Discord: Join the Cyntara Discord Server! (https://discord.gg/ftP44us)
Facebook: Cyntara (https://facebook.com/CyntaraOT/)
Instagram: Cyntara (@cyntaraot) • Instagram photos and videos (https://instagram.com/CyntaraOT)
Twitter: https://twitter.com/OTCyntara
Snapchat: @CyntaraOT

Red
 
Missed our latest patch?
  • The catapults in the Battlefields of Glory dungeon can now be used on any part instead of specific edges.
  • Essence of Life in the Murky Cavern dungeon is no longer immune to physical damage.
  • The Culex Curse will now stop ticking when Culex dies.
  • Elise will now tell players their current Daily Reward they are claiming to allow for setting up before claiming exp and luck rewards. IMPORTANT: It is now required to confirm with a "yes" to claim your reward.
  • Fixed an issue with Utility Alchemy Elixirs effects ending when returning to the city.
  • Fixed return portals in the Demonborn Valley spawn.
  • Fixed an issue with the Winter Guard and Winter Warden achievements progressing with each hand in instead of with each Magic Orb.
  • Fixed a few wrong item names.
  • Fixed an issue with the bounty hunters not working properly sometimes when killing players with a coin bounty on their head.
  • Fixed a rare crash issue.

Cyntara's got a brand new look!
Check out the Cyntarist in all of his glory as our new avatar on social media!

Discord: Join the Cyntara Discord Server! (https://discord.gg/ftP44us)
Facebook: Cyntara (https://facebook.com/CyntaraOT/)
Instagram: Cyntara (@cyntaraot) • Instagram photos and videos (https://instagram.com/CyntaraOT)
Twitter: https://twitter.com/OTCyntara
Snapchat: @CyntaraOT

Red
 
We're gearing up for this week's patch!
And in case you missed last week's patch...
  • Added another batch of new tasks: Fire Devils, Swamp Lords, Wyrms, Demon Sprouts and Grim Reapers.
  • Expanded the Demonborn Valley spawn.
  • Adjusted the loot and experience of Werewolves.
  • Added a !broadcast command that can be used to send a broadcast message. This command has an increased price compared to the NPC Broadcaster.
  • Fixed an issue with Furry, the squirrel task boss not working properly when accessed through boss points.
  • Fixed an issue with Shavras Morte's phasing not scaling properly with stat dampening.
  • Snowballs and Spellwands are now usable by promoted vocations.
  • The Sanguine dungeon mod will now tick every 0.5s instead of every 4s and the damage and healing have been adjusted to account for the increased tick rate.
  • Fixed an issue with backpacks from the Reward Chest sometimes overflowing with items.
The Cyntarist has made his debut on the Cyntara website - check him out!
Red
 
It’s Saturday - which means it’s time for weekly patch notes!

Server:
  • Increased spawn density of dwarf guards in the dwarf spawn.
  • Increased spawn density and respawn rate of swamp lords.
  • Increased the spawn density and respawn rate of Ghastly Dragons.
  • Greatly increased the spawn density of Seacrest Serpents in the lower level of their spawn.
  • Expanded the Servant Golems map to include a higher number of Golden and Diamond Servants.
  • Increased the respawn rate of the Demonborn Valley monsters.
  • Moved the experience reward for the last mission of the Spectral Awakening from the boss to the daily chest and increased the exp amount from the chest.
  • Updated the beginner map marks.
  • The levers in the Dragon's Den quest will now cycle through a predetermined order.
  • Increased the Insectoids task kill requirement from 100 to 200.
  • Updated the description of the Broken Pendant.
  • Crystal Arrow can now have slots added using the Orb of Enchantment.
  • Added descriptions to a lot of store offers.
  • Updated the difficulty and experience of Banshees and Vampire Brides.
  • Added old donor sets with minor adjustments to the store. This is experimental and subject to change.

We would like to thank our community, and especially the players in our Discord’s #suggestions channel for a lot of the fine spawn adjustment suggestions that made it into this patch!

Red
 
Patchnotes! September 7 & 14.

Server:
  • Fixed an issue with NPC Culex not spawning sometimes.
  • Moved the Spectral Awakening DQ to the NPC room.
  • Adjusted the health of Zeorria, the Lava Dragon task boss, and Tuzol, the Crystal Dragon task boss.
  • Added all the newest bosses to Kill Statistics.
  • Decreased the cooldowns for Warzone 2 and Warzone 3; the Gnomission item prices have been adjusted accordingly.
  • Rebirthing will now reset all Daily Quests.
  • Tyransict will now have Reward Chest loot.
  • Added Yeti task.
  • Fixed an issue with the Weekly Quests stopping to work sometimes.
  • Expanded the White Knight spawn.
  • Fixed an issue with the Ultimate Teleport Scroll taking 6 seconds to channel instead of 5 seconds.
  • Players that use the donor item bundle will now unlock the transmogs for the bundle items.
  • Single target runes can now be used on invisible creatures to dispell their invisibility.
  • Adjusted the Amirada World Boss:
    • Fixed a possible crash issue.
    • Replaced the magic skill debuff with a silence.
    • Improved some voice lines.
    • The boss will now announce her silence attack.
    • Decreased the health of crystals.
    • Crystals are now extra weak to physical damage.
Website:
  • Added new favicons.
  • Updated the Game Guides.
  • Fixed overflowing tables in a number of pages.
  • Improved Dungeon info in player view.
  • Fixed numerous small issues with website visuals.

The world boss Amirada will be special-summoned tonight at 8pm EST (in a little under 7 hours from this post) in order to test her newest changes. The Cyntara Staff is looking forward to seeing a team of our most skilled Cyntarists potentially finally defeating the creator of all magic for the first time in nearly 4 years!

Red
 
I'm excited to announce that Cyntara v12-s2 character creation is now officially open!
The next season will begin December 14, 2019 @ 1:00pm EST.
Cyntara - Home (https://cyntara.org/)

More information regarding the update will be posted in the coming days - stay tuned!
Red
 
The Cyntara Development Team is excited to announce that Cyntara v12-s2 will be released December 14, 2019.
This post showcases the highlights of the update.

Power Runes


Power Runes allow players to assign Trigger and Effect runes to their equipped armor.
When the condition of a Trigger rune is met, the Effect rune will be activated and applied to the player.
Power Runes can be unlocked by killing raid bosses and completing higher level talisman dungeons.

Divination Cards

Divination Cards are a type of items that can be collected and exchanged for a reward once a certain number of cards of the same type have been collected.
Different types of Divination Cards require a different number of cards for an exchange.
Divination Cards can be obtained from raid bosses and dungeons. The type of the cards that can drop depends on the raid tier and dungeon talisman level.

Speed Rework

Traditionally due to high rate nature of Cyntara the speed stats have been largely useless due to the fact that players reached speed cap relatively early.
In Cyntara v12-s2 we now have a completely reworked speed system:

» The speed is now measured in percent movement speed instead of speed points.
» Players will now hit a soft speed cap at 70% movement speed (roughly level 560).
» Players will now be able to go above the soft speed cap towards a hard cap of 85% by using item stats, enchantments, buffs and spells.
» Ground tiles no longer affect movement speed.

New Dungeons, Solo Mode & Dungeon Window


Cyntara v12-s2 will boast 4 new Dungeons: The Toxic Sewer, The Maze of the Minotaur, The Bandit Hideout, and The Haunted Den. This brings Cyntara's total Dungeon count to 14!

Additionally, due to popular demand, dungeons will now be accessible in solo mode however entering dungeons solo will require level 800 instead of level 400 and will have a slightly different scaling.
This ensures that we don't let newcomers try content that's unlikely to be balanced towards solo players while letting veteran players do it at their own risk.


The dungeon system has received a new client interface making it easier to navigate through the available dungeons as well as clearly communicating the daily limits of your party.
The dungeon talismans now also have their own tab in the dungeon window displaying the health and damage scaling and active mods with their descriptions.

New Artifact Spells & Spell Upgrades

Each vocation has received two new Artifact Spells. Previous Tier 2 Artifact Spells have been moved from Artifact Level 15 down to Level 10, whereas the new spells will now require Level 15 as well as Rebirth 1.
Additionally, a spell progression system has been added where players can level up their Artifact Spells to further improve them for a total of 4 ranks.
The spells can be upgraded by killing certain creatures and using artifact spell tokens.
The new Artifact Spells are as follows:

Sorcerer:
Shocking Pulse ("utito mas vis"): Periodically unleashes an energy nova dealing Energy damage in an area around the caster.
Meteor ("utito mas flam"): Periodically conjures a meteor strike from the sky that explodes on impact dealing Fire damage.

Druid:
Freezing Pulse ("utito mas frigo"): Periodically unleashes an ice nova dealing Ice damage in an area around the caster.
Grove Guardian ("utito sio vita"): Increases a target's max health/mana for a short duration.

Paladin:
Holy Devotion ("utito sio san"): Redirects 10% of damage dealt to the caster's target back onto the caster for 120 seconds.
Mirage Archer ("utevo res con"): Summons a Mirage Archer to aid the caster in combat against non-player creatures for 120 seconds.

Knight:
Brambles ("utamo mas tempo"): Reflects 50% of non-player melee damage dealt to the caster back to their attacker for 120 seconds.
Blade Vortex ("exori gran mas"): Summons a vortex of blades around the caster, dealing damage to all non-player creatures that are hit by the blade.

Details regarding the Artifact Spells and their progression tiers and benefits can be found in this forum post.

Item Tooltips


The client will now display tooltips for hovered items, this only applies to items in your inventory and backpacks.
Item tooltips allow to convey some information much easier when it's possible to make certain bits stand out as well as prevent the important parts of the game screen from being flooded with overlaid text.
Item tooltips are enabled by default however they are completely optional and can be disabled in the Interface options.
Additionally it is possible to configure item tooltips to only display when a modifier key is pressed (such as CTRL, Alt or Shift).

New Spawns

Cyntara v12-s2 features 10 new spawns that may be familiar to players, they are as follows:
Level 1000: Minotaur Cultists, Lycantrohpes, Forbidden Temple
Level 1000, Rebirth 1: Blighted Grotto, Feyrist Meadows, Nightmare Ruins, Old Fortress
Level 1000, Rebirth 3: Demon Jail, Primordial Prison
Level 1000, Rebirth 4: Catacombs

All monsters from the new rebirth spawns will grant Artifact Spell Experience with a chance to a drop minor artifact spell tokens on death that further reward extra experience.
Additionally all of the new rebirth spawns have a silent miniboss raids that grants a significant amount of Artifact Spell Experience with a chance to drop a major artifact spell token on death.
Primordial East and Primordial West spawns have been relocated from Level 1100 to Level 1000, Rebirth 2.

Death Recap


Cyntara will now feature a death recap system that will display damage type breakdown on death.
The death recap will always display the last 10 attackers and will contain all damage information between entering combat and death.
This should allow players to more accurately fine tune their gear and resistances against certain spawns and encounters.

New World Boss

Amirada, Loraztux and Harbinger of Death have been joined by the World Ender. Much like Amirada, the World Ender will make its appearance once a week on Saturday at 8pm EST.
The World Ender can be accessed through a portal added in the Draconia spawn on the ground floor.
Players that successfully defeat the World Ender will have a chance to earn boss exclusive endgame item drops.

Alchemy Window, Task Window, Prey Window & New Prey Tier

The Alchemy system has received a dedicated window that can be accessed from the top bar of the game client while inside any protection zone.
Upon speaking to the Task Master, players will now be greeted with a new Task Window as well.
The prey system has now also received its own interface in the client. Additionally a new prey tier, Hell, has been added to house rebirth prey tasks.

Store Rework and Daily Deals

The store has received a brand new look to make it easier to navigate as well as a search functionality to quickly jump to the offers of interest.
Additionally the store will now have Daily Deals feature which will automatically apply 10-30% discounts to 6 random store offers every day.

Minor server changes

» Revamped the temple layout to be more friendly to new players. Many important features and NPCs are now immediately accessible.
» Added a winter theme to the Cyntara City that will apply from December 1 through the last day in February.
» Adjusted the locations of the Pits of Inferno raid bosses.
» Fixed a few instances of monsters spawning with less or more health than their maximum health.
» Condensed World Chat, English Chat, Advertising and Help channels into a global Cyntara channel.
» Summons will now instantly teleport to their master on floor change.
» Updated the fishing system.
» Added a Christmas Event.
» Added new tasks.
» Fixed an issue where players could enter the Yielothax spawn when they finish the Otherworld quest below the Yielothax spawn entry level.
» Updated Kill Statistics with a number of missing monsters.
» Updated the weights of Artifact Weapons to be uniform to avoid a situation where players lose or gain capacity when switching between weapon variants.
» Adjusted Ice Miners and Arid Plateau spawns.

Minor client changes

» The top panel has been reintroduced in hopes that the extra interface features will be more accessible to new players. The right side of the top panel will now also house notifications (such as boosted creatures etc), the new notification system also allows us to integrate them with more features in a generic way without obstructing the game screen.
» Added an option to filter out summons from the battle list.
» Updated the client logo and icon.
» Added rebirth count to Discord Rich Presence.
» Added "Sell All" option to the NPC Trade window. This option requires the CTRL button to be pressed as a confirmation to prevent accidental selling.
» Clicking the bless status icon will now automatically make the character say !bless.
» Fixed an issue with changing mounts not working properly when the mount preview was disabled.
» Fixed an issue with the Inspect feature displaying the internal critical strike chance instead of the effective value.
» Fixed an issue with inspecting fluid containers in the NPC trade window not working properly.
» Fixed a framebuffer error that some players were experiencing.
» Removed extra borders from minimap, health and inventory panels.
» Fixed a number of instances where right clicking or drag clicking lists wouldn't focus list elements properly.
» Fixed an issue with the actionbar not saving properly if the client was closed via the forced exit option.
» Fixed an issue with the red target square lingering on the old target when switching targets sometimes.
» Slightly improved the performance of the battle list.
» Added Raids tab to the Game Guides.
» Added Combat Log chat tab. This tab will now house the messages of type Damage Dealt, Damage Received, Healed, Experience, Damage Others, Healed Others and Experience Others instead of Server Log.
» Fixed a few typos.
» The amount slider in the NPC Trade window will now reset when switching between Buy and Sell modes.
» The NPC Trade window will now display the proper currency the vendor expects.
» Added drag item preview to the mouse cursor.
» Added a new built-in spellbok window with spell categories and descriptions.
» Fixed a few instances of windows not being properly focused when shown.
» It is now possible to "Use" NPCs to start interacting with them, for NPCs that only trade items the trade window will automatically show when interacted with.
» Fixed an issue with item stacking.

Patch History

For those of you that haven't been around for too long in the last season, here is a list of past patches to get you up on speed with what changes have been made to Cyntara throughout the season.

» 20th July 2019 - Cyntara - Forum - Patchnotes - 20th Jul (https://cyntara.org/forum/thread/402/1)
» 27th July 2019 - Cyntara - Forum - Patchnotes - 27th Jul (https://cyntara.org/forum/thread/403/1)
» 3rd August 2019 - Cyntara - Forum - Patchnotes - 3rd Aug (https://cyntara.org/forum/thread/405/1)
» 10th August 2019 - Cyntara - Forum - Patchnotes - 10th Aug (https://cyntara.org/forum/thread/406/1)
» 17th August 2019 - Cyntara - Forum - Patchnotes - 17th Aug (https://cyntara.org/forum/thread/407/1)
» 24th August 2019 - Cyntara - Forum - Patchnotes - 24th Aug (https://cyntara.org/forum/thread/408/1)
» 31st August 2019 - Cyntara - Forum - Patchnotes - 31st Aug (https://cyntara.org/forum/thread/411/1)
» 7th September 2019 - Cyntara - Forum - Patchnotes - 7th Sep (https://cyntara.org/forum/thread/412/1)
» 14th September 2019 - Cyntara - Forum - Patchnotes - 14th Sep (https://cyntara.org/forum/thread/413/1)
» 21st September 2019 - Cyntara - Forum - Patchnotes - 21st Sep (https://cyntara.org/forum/thread/414/1)
» 6th October 2019 - Cyntara - Forum - Patchnotes - 6th Oct (https://cyntara.org/forum/thread/415/1)
 
Cyntara will be online in 15 minutes!

Red
 
I get better ping on EU servers then on this "USA" server.

And the p2w on this server puts pretty much any server i seen in years to shame. No wonder it only has 40 players online first day of launch
 
Last edited:
I get better ping on EU servers then on this "USA" server.

And the p2w on this server puts pretty much any server i seen in years to shame. No wonder it only has 40 players online first day of launch

Its had over 100 players online consistently since launch so I dont know where this "40 players online" number came from. Currently has 200 online xd
 
Go and check the levels lol, about 60 of those are lvl 8s who are not even in trainers casue u gain exp in trainers. And the other half are lvl 80-100s who been in trainers since start of server gaining a few lvls but never leaving.....so 40.

Just checked with 241 online, u can scroll down online list and see big patches of same name players all lvl 80-100 who have never killed a single monster just logged off in trainers or bunch of lvl 8s all same name
 
12/18/19 Patch Notes

Server:
  • Fallen Maiden is no longer immune to physical damage.
  • Reduced physical resistance of Bone Priest and Chazorai Champion.
  • Fixed minimum level requirement for a number of tasks not matching the spawn levels.
  • Fixed a number of task bosses not granting any experience.
  • Pirate Skeletons and Pirate Ghosts will now count towards the pirate task.
  • Fixed an issue with some chat channels not reopenning when connecting after an xlog.
  • Added private message backlog for players reconnecting after an xlog.
  • Fixed an issue with stats and skills not updating for players reconnecting after an xlog.
  • Fixed an issue with Recovery and Intense Recovery spells not working as intended.
  • Fixed an issue with the ATM working only on specific tiles.
  • Increased Magic Shopkeeper's talk radius in depot.
  • Treasure Hoarders are now immune to invisibility, drunk and paralyze effects.
  • Added a proper error message when using incorrect fishing rods on elemental corpses.
  • Fixed an issue with Demodras not dropping Divination Cards.
  • Players with template levels (such as in events) will now display their real level in chat.
  • Adjusted the order of dungeons in the dungeon window.
  • Adjusted the raid frequency.
  • Fixed an issue that could cause the server to crash under some circumstances.
  • Fixed an issue with summons teleporting to protection zones on floor change.
  • Re-enabled the summon spells.
  • Updated help keywords in the Cyntara chat.
  • Fixed an issue with Artifact Tokens not working properly when using the Artifact Shield.
  • Fixed an issue with some items displaying 0 movement speed bonus in description.
  • Updated Loot Trader items.
  • Outfit and mount bonuses will no longer be lost when walking through the temple tile.
  • Updated the description of boss discovery scroll item and store offer.
  • Updated potion descriptions.
  • Reworked how minion phases are handled for Rhotamenti and Living Goo which should prevent these bosses from being stuck in minion phases under some circumstances.
  • Fixed vocation and level requirements for donor items.
  • Fixed an issue with item tooltips for equipped items with duration below 60 seconds.
 
Ghazbaran will be joined two powerful Archdemons that are ready to challenge Cyntarists to a fight to the death!



Next patch coming soon!
Red
 

Similar threads

Back
Top