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Lua Using player/monster ARMOR and DEF for damage formula (custom defense)

megaman.exe

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Jul 28, 2013
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I need help, I want to make a customized armor system, ignoring the actual one

What I want right now:

I edited the brutal strike spell, now it does its damage, but I want to consult the armor value of the enemy to change the final damage as example:

I want a formula like this:

(damage * 100) / (enemyArmor + 100)

also do the same for shield value
 
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