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[War scripts] Skills on creating character and skull system

wafuboe

Active Member
Joined
Dec 24, 2010
Messages
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Hi people, i need a script which it gives appropiate skills for war to new characters:) for each voc of course


and there is a skulls system in the war server that gives skull of different colors depending on the frags they had made dunno something like whtat with skulls

thanks people:)
 
ok im having some issues, players loses

experience and skills and equipment on dead,
reward item not working
and also it is using the normal pvp system red skull exists!

help
 
Frag system!

From otland just copy it..

add it in CREATURESCRIPTS :

LUA:
local storage = 9000

function onKill(cid, target, lastHit)
if cid ~= target and isPlayer(target) then
local a = math.max(0, getCreatureStorage(cid, storage)) + 1
doCreatureSetStorage(cid, storage, a)
if a == 50 then
doCreatureSetSkullType(cid, SKULL_GREEN)
elseif a == 100 then
doCreatureSetSkullType(cid, SKULL_WHITE)
elseif a == 200 then
doCreatureSetSkullType(cid, SKULL_YELLOW)
elseif a == 400 then
doCreatureSetSkullType(cid, SKULL_RED)
elseif a == 500 then
doCreatureSetSkullType(cid, SKULL_BLACK)
end
end
return true
end


sources ---Just Read/follow this scripts :D

http://otland.net/threads/skull-system-0-4.127118/
 
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