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Lua War System talkaction issue.. Help?

Naxtie

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When a player is typing /war accept, (guildname) this error appears.. I have no clue whats wrong, help me? xD
PHP:
[19/09/2012 17:02:31] [Error - TalkAction Interface] 
[19/09/2012 17:02:31] data/talkactions/scripts/war.lua:onSay
[19/09/2012 17:02:31] Description: 
[19/09/2012 17:02:31] data/talkactions/scripts/war.lua:70: attempt to call global 'doGuildAddEnemy' (a nil value)
[19/09/2012 17:02:31] stack traceback:
[19/09/2012 17:02:31] 	data/talkactions/scripts/war.lua:70: in function <data/talkactions/scripts/war.lua:1>

This is line 70..
PHP:
			doGuildAddEnemy(guild, enemy, tmp:getDataInt("id"), WAR_GUILD)
 
Last edited:
If is war system with skulls, it needs to be compiled with the war function, or is only a talkaction with the war system without skulls?
 
Features of The Lost Server #ShowMe
Code:
* Fixed ladder (magic wall rune)
* Fixed stairs (http://www.youtube.com/watch?v=x-R1Fm4vp1o)
* Fixed house (aleta sio)
* Fixed deaths
* Fixed follow
* Fixed runes, potions... (stackable items)
* Fixed NPC
* Fixed hotkey
* Fixed disband (bug that causes players to clone items)
* Fixed ghost stacking debug
* Added auto-stack
* Added Visual C project
* Removed otb version check
* Removed PgSQL and ODBC

I dont see War System here, your distro dont have war system because the server based in the TFS 0.3.6pl1 (crying damson)
 
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