data/spells/scripta/new lua called: water souls
spells.xml
PHP:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_WATERCREATURE)
setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_NONE)
function onGetFormulaValues(cid, level, maglevel)
min = -(level * 40) / 10
max = -(level * 45) /10
return min, max
end
setCombatCallback(combat, CALLBACK_PARAM_LEVELMAGICVALUE, "onGetFormulaValues")
function onCastSpell(cid, var)
return doCombat(cid, combat, var)
end
spells.xml
PHP:
<instant name="water souls" words="water souls" aggressive="1" needtarget="1" direction="1" lvl="25" maglv="5" mana="40" soul="0" exhaustion="1" prem="0" enabled="1" script="water souls.lua">