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@What could be added.

EvulMastah

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TFS is open source, so you better add and compile yourself. But by the way, I only see more usefull the Autosave by Elf.
 
Im adding them manually for myself, thus there are people who can't /don't know how to compile.

Although, each time new revision is out, I need to add them again.

BTW: I consider autosave as less useful, since you san just say '!save x'. Use your imagination, setting maxHealth/Mana is cool for things like 'Bear Form' etc...
 
I agree totaly, im not the guy whos messing with my sources. Would be awesome to have theese allready added in the new TFS version
 
Those are the things I'd like to see in TFS:

-- Autosave in Sources by Elf:
http://otland.net/showthread.php?t=4307

-- Lua function 'setPlayerExpRate(cid, rate) by Umby:
http://otland.net/showthread.php?t=3861

-- Lua functions (at least setMaxHealth and Mana) by Lejjo:
http://otland.net/showthread.php?t=3403

-- Weakness/Resistance for Vocations by Lejjo:
http://otland.net/showthread.php?t=3400

Regards'

1. There's an auto saving NPC example which IMHO is alot better
2. Already added
3. Already added
4. I consider it.

Just browse the log on svn for changes and new features.
 
1. There's an auto saving NPC example which IMHO is alot better
2. Already added
3. Already added
4. I consider it.

Just browse the log on svn for changes and new features.

Uhmmm, someone must update the LUA_FUNCTIONS file, so we can see the functions ^^
 
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