Whi World [BETA 0.1.5.9]

Discussion in 'Discussion' started by whitevo, Jan 2, 2015.

  1. whitevo

    whitevo Feeling good, thats what I do.

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    ONLY TEST SERVER - Whi World PATCH 0.1.5.9.8 - new itemSystem

    items:
    new itemSystem: More power for me to easily manipulate item effects and stats.
    In this new addition items can now have random value for their unique effects.
    Most items you now have will get nerfed when patch goes live, but potentially many of them can get even stronger than they are right now. (collect lot of item tokens to max out stats, yes it also improves unique effects)
    Only the unique effects will be rerolled for your items.

    However every single item has now its own requirements for how many item tokens they require.
    Currently its 3 for all. Very few will require over 3 tokens when patch goes live, lot of them will drop to only 2.
    You can only guess which are powerful enough in my eyes that I cranked the token requirements up.

     
  2. whitevo

    whitevo Feeling good, thats what I do.

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    looks like the live server is now down for good.
     
  3. whitevo

    whitevo Feeling good, thats what I do.

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    On my free time I have been working on other projects atm, so barely any progress with the lore boss quest.
    But got the boss room completed :D

     
  4. whitevo

    whitevo Feeling good, thats what I do.

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    No progress on Whi World.

    I did have more free time, but all that time was spent helping other servers.
    Then again Whi World received few hundred euros of donations within past few weeks so it is kind of different progress.

    Not sure yet will I spend it on website or client modifications, will look into it next month.


    While Whi World is down you can try a different kind of unique server also made with TFS open source.
    That server uses modified version of Open Tibia Client (the client I want to learn to edit and change the UI completely)
    Server created by developer who has been around here far longer than me, so you can expect cool stuff.
    If you though my server was hard and impossible, now double it.

    It's in early stages, something like I had year ago, very rough, but if you started liking my server, you might like his ideas too.
    Multiverse Client Download
    Unlike the awkward way to get access to my game, all you need to do here is: download the client and 'log in' with no username and password. (or 1/1)
    Enjoy.
     
    Last edited: Feb 3, 2017
  5. whitevo

    whitevo Feeling good, thats what I do.

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    Rarely had any free time this week and if I did I spent it on scripting for other servers xD

    Upcoming week not sure what am I going to do but I have feeling I won't updating Whi World.

    However I did have a new event idea, what I might make eventually if someone wants to try something like that.
    Its a single player minigame (could make it multiplayer too somehow, but then it might get too complicated)

    Match up minigame:

    You are placed near 4by4 area.
    you can move to 4 different location: up, down, left, right

    Game goal:

    Obtain as many points as possible by matching up objects.
    Points are stored to database

    Every time you make a move:

    1. you are moved back to position where you moved from (aka you don't actually move, you just move objects in the area)
    2. the objects in 4by4 area moved to corresponding direction
    3. new "object" is randomly spawned into area

    the objects are not getting overlapped UNLESS they are "same object".
    If they are the same, they will merge into "new object".
    If the new objects are moved together even bigger object is created with them and so on.

    So its like a puzzle where you just try to move objects to kinda like make bigger version with matching objects.
    something like the "three bears" game.

    Objects:

    Different objects can have effects when created or when something specific happen:
    - Every time you build "x object" you gain a "power"
    - Every time you move "x object" to "this object" you gain a "power"
    - every time you move it has chance to do something (may be good or bad)
    - Some objects you can configure to do something speficic or choose what they turn into if matched

    All objects can be accessed by looking them

    Powers:

    - delete random object
    - improve object
    - improve random object
    - unlock platform
    - unlock area
    - get more points matching stuff
    - etc

    What do you think?
     
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  6. whitevo

    whitevo Feeling good, thats what I do.

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    POST 1 UPDATED

    Today I have some time to spare on my project so I will be working on lore boss related stuff.
     
  7. whitevo

    whitevo Feeling good, thats what I do.

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    Some of you know I have been updating the Main thread in the 0tRealm forum.
    Currently making "wiki" so you can read about Whi World features and items in the forum without having to play the game.
    I should of done that long time ago, but I hoped someone else will do it for ~100€ while I do my scripting xD
    But well nobody was up for that task, so now I'm doing it myself.
    It will take quite some time before I get done with the Main thread, but eventually it should be quite "ok" and I will continue scripting the boss.

    Even though I'm updating post in 0tRealm forum right now I will be active on this forum too.
    Regarding this Main Thread, it will get some rework later when I get the other thread done somewhat.

    There aren't many other updates to talk about, just some upcoming plans for Whi World have been set down, but too early to talk about them right now.
     
    Last edited: Feb 20, 2017
  8. whitevo

    whitevo Feeling good, thats what I do.

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    Post 1 is updated and new Whi World thread is ready: 0TRealm

    This week I prolly continue making the Whi World Lore boss, Demon Skeleton.
    Time to create some spells for that :p
     
  9. whitevo

    whitevo Feeling good, thats what I do.

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    I finally have created some Demon Skeleton spells.
    If you want more details with pictures of these spells click on the spell name:
    explosion aura + bone throw
    bone jail
    heal steal rune + normal attack


    Now about another level of complexity, I'm between 2 solutions.
    As you can see I have 4 pillars in boss room.
    [​IMG]

    First idea:
    players have to choose a pillar. The Demon Skeleton switches defensive powers where only 2 of the pillars do damage to him.
    When players with same pillar powers get near eachother, they take damage.

    Second idea:
    Players have to drag boss under certain pillars in order to do damage to it.

    Third idea:
    Something you suggest.

    If you have some other spell idea, let me know, goal is to make the boss fight nearly impossible :D
     
  10. whitevo

    whitevo Feeling good, thats what I do.

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    I went with modified second idea.
    Players need to fight skeleton under any pillar, but there is certain amount of damage you can do under each pillar (damage comes back over time)

    In addition added summoning spell to boss, where he summons skeleton and warrior skeletons.
    I think this should be enough for now.

    Will look into it further after we test the boss.
    When I open server I will create test accounts for that purpose.

    Rest of the time I spent on detailing the room and adding small features.
    Will continue adding more details next time.
    Hints how to fight and bit of background about Demon Skeleton.
    Most likely I will expand rooted catacomb rooms too
     
  11. whitevo

    whitevo Feeling good, thats what I do.

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    All done!
    Feels good, gave a better config look for the existing rooms: mummy room, ghoul room and skeleton warrior room.
    Wasn't that hard, it was quite nicely done before already, expect ghoul rooms...

    Well anyway, the above already gives hints what content I have added:
    1 new mummy room puzzle.
    1 new ghoul room puzzle.
    1 new skeleton warrior room puzzle.

    All these right now simply reward with a bit of Demon Skeleton fighting information, which you could read from forum post, but ey! Not everyone does that.

    I will add some item rewards later to these rooms, but that happens after I see how well you fare with the new content and Demon Skeleton.

    I will be making the patch notes next. First I will do some error fixing or improvements what I have found myself while doing these test and things what piled up before server got closed.
     
  12. whitevo

    whitevo Feeling good, thats what I do.

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    > Whi World PATCH 0.1.5.9.9 <

    I know its awkwardly short patch notes xD
    Lot of changes are technical and not really interesting to read about.

    Next up I'm writing up the lore and descriptions and story for Whi World.
    Not sure how much I will be revealing it on the forum. Most of will be website material which will be unlocked depending on player progression.
    And not for the current website I have right now, so it will take some time before it is shown for everyone.
    With the tibia client its also inconvenient to show the story in the game, so in order to see the story pages we also need to wait until I start working on custom client.

    I will be skipping the dynamical look information in the game for now (the more you have progressed the more information you get by looking objects)
    That's just too much work for now. There will be some of them, but the idea was to practically update every object to reveal story, which is waaay too much, there are more important things to do right now.

    In addition something interesting can happen this month in Whi World. Will see it how it goes and give you the news when we ready.
     
  13. whitevo

    whitevo Feeling good, thats what I do.

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    have been busy. practically no progress in Whi World expect some more though put into the RPG and story aspect.
    I have had some help with this, hopefully I continue to have it.

    Another thing, since some complain that I post some things on other forum and and some things here, from now on I will do mirror posting aka same text for both if its relevant information.
    However in OTLand posts I may not have all the pictures.
     

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