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Which engine are you using?

Which engine are you using?


  • Total voters
    58
  • Poll closed .
I'm used to tfs and I have custom stuff that I reuse. Don't really wanna work with Canary but it is most likely too much work to change everything to Canary.
 
I'm used to tfs and I have custom stuff that I reuse. Don't really wanna work with Canary but it is most likely too much work to change everything to Canary.
canary is not an otland project so you have to question yourself whether you can trust those people integrity to create bug free distribution with no "extra" scripts by accident especially when there is like over 1 thousand npcs in the newer version and 3 different data folders.
 
Well no distribution is really bug free. But I'm quite certain Canary has more bugs. It is quite tempting to change to Canary, because it has some nice stuff like for example the wheel of destiny or whatever it is called. But I am used to work with tfs so I would rather keep tfs.
 
I use TFS 1.5 because it was the last version for the 860. It had more errors, most of which are still present in TFS 1.x+, but I fixed it and when I encounter any error, I fix it immediately because I do not think about updating the source because all sources contain errors.
Just like the people who solved all the problems with 0.4 and are still using it
It is better to have a source without errors Many servers are still using older versions
I prefer the Tfs 1.5 xD
 
I took a TFS 1.3 8.6 base from MovieBr, which had several modifications. Honestly, this base loads the map 20x faster than TFS 1.5 Nekiro and has super smooth walking—much better and superior to Nekiro. I decided to start working on it: I removed some unnecessary features implemented by MovieBr and added things like mana leech, EventCallback, and others present in the Nekiro code + TFS 1.4.2+ to my TFS 1.3 base. Now, everything is very similar to Nekiro, running perfectly and extremely satisfying so far. I haven’t found any bugs or errors—everything is running great!
 
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canary is not an otland project so you have to question yourself whether you can trust those people integrity to create bug free distribution with no "extra" scripts by accident especially when there is like over 1 thousand npcs in the newer version and 3 different data folders.
Yeah, following the support channels, you see a lot of fights with the big names in the community.
 
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