Erikas Kontenis
Excellent OT User
This Spell Should Summon A Skeletons But he just makes a mass heal what wrong here is?
i using 0.3.6 ths
i using 0.3.6 ths
Code:
function onTargetTile(cid, pos)
local getPos = pos
getPos.stackpos = STACKPOS_TOP_MOVEABLE_ITEM_OR_CREATURE
local corpse = getThingFromPos(getPos)
if(corpse.uid > 0 and isCorpse(corpse.uid) and isMoveable(corpse.uid) and getCreatureSkullType(cid) ~= SKULL_BLACK) then
doRemoveItem(corpse.uid)
doConvinceCreature(cid, doCreateMonster(cid, "Skeleton", pos))
doSendMagicEffect(pos, CONST_ME_MAGIC_BLUE)
return true
end
return false
end
local area, combat = createCombatArea(AREA_CIRCLE3X3), createCombatObject()
setCombatArea(combat, area)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatCallback(combat, CALLBACK_PARAM_TARGETTILE, "onTargetTile")
function onCastSpell(cid, var)
return doCombat(cid, combat, var)
end