LucasFerraz
Systems Analyst
Can someone help me with my Zao Arena? I made myself but using around 6 scripts.
Is possible using only one script?
Is possible using only one script?
You ask about Mortal Combat?
local from = {x=1767, y=100, z=3}
local to = {x=1789, y=121, z=3}
local monsters = {
{{x=1784, y=110, z=3}, 'Baron Brute'},
{{x=1784, y=110, z=3}, 'The Axeorcist'}
}
local players = {
{{x=1794, y=90, z=2}, {x=1776, y=103, z=3}},
{{x=1795, y=90, z=2}, {x=1778, y=103, z=3}}
}
local level = 110
local statue_pos = {x = 1779, y = 110, z = 3}
function onUse(cid, item, fromPosition, itemEx, toPosition)
local t = {}
if item.itemid == 1945 then
for i = 1, #players do
t[i] = getTopCreature(players[i][1]).uid
if not isPlayer(t[i]) then
return doCreatureSay(cid, 'You need ' .. #players .. ' players to do this quest.', TALKTYPE_ORANGE_1, false, cid)
elseif getPlayerLevel(cid) < level then
return doCreatureSay(cid, 'All players have to be level ' .. level .. ' to do this quest.', TALKTYPE_ORANGE_1, false, cid)
end
end
for i = 1, #t do
doTeleportThing(t[i], players[i][2])
doSendMagicEffect(players[i][1], CONST_ME_TELEPORT)
doSendMagicEffect(players[i][2], CONST_ME_TELEPORT)
end
doCreateMonster('Xyz', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253})
doCreateMonster('Tirecz', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
addEvent(Potwory2, 60 * 1000)
else
for x = from.x, to.x do
for y = from.y, to.y do
local v = getTopCreature({x=x, y=y, z=from.z}).uid
if isPlayer(v) then
return doCreatureSay(cid, 'There is already a team in the battle room.', TALKTYPE_ORANGE_1, false, cid)
elseif isMonster(v) then
table.insert(t, v)
end
end
end
for i = 1, #t do
doRemoveCreature(t[i])
end
end
return doTransformItem(item.uid, item.itemid == 1945 and 1946 or 1945)
end
function Potwory2()
doCreateMonster('Menace', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253})
doCreateMonster('Fatality', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
addEvent(Potwory4, 60 * 1000)
return true
end
function Potwory4()
doCreateMonster('Incineron', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253})
doCreateMonster('Coldheart', {x = statue_pos.x+1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
addEvent(Potwory5, 60 * 1000)
return true
end
function Potwory5()
doCreateMonster('Dreadwing', {x = statue_pos.x+1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253})
doCreateMonster('Doomhowl', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
addEvent(Potwory6, 60 * 1000)
return true
end
function Potwory6()
doCreateMonster('Haunter', {x = statue_pos.x-1, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253})
doCreateMonster('The Dreadorian', {x = statue_pos.x, y = statue_pos.y+1, z = statue_pos.z, stackpos = 253})
addEvent(Potwory7, 60 * 1000)
return true
end
function Potwory7()
doCreateMonster('Tremorak', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
doCreateMonster('Rocko', {x = statue_pos.x, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
addEvent(Potwory8, 60 * 1000)
return true
end
function Potwory8()
doCreateMonster('Tirecz', {x = statue_pos.x-1, y = statue_pos.y-1, z = statue_pos.z, stackpos = 253})
return true
end
local t = {
bosses = { -- Monster Name, Teleport To Position, Teleport Position
["Tirecz"] = {ttp={x=1767, y=98, z=7}, tp={x=1778, y=110, z=3, stackpos=1}}
}
}
function onKill(cid, target, lastHit)
local k = t.bosses[getCreatureName(target)]
if(not isPlayer(target)) and isPlayer(cid) and k and not(getCreatureMaster(target)) then
doPlayerSendTextMessage(cid,22,"Take you prizez and outfit then you can may leave the reward room now!")
for x = 1767, 1789 do
for y = 100, 121 do
pos = {x = x, y = y, z = getCreaturePosition(cid).z}
if(isPlayer(getTopCreature(pos).uid)) then
doTeleportThing(getTopCreature(pos).uid, {x=1776, y=105, z=7})
doSendMagicEffect({x=1776, y=105, z=7}, CONST_ME_TELEPORT)
end
end
end
end
return true
end