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bpm91
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    • bpm91
      bpm91 replied to the thread C++ light on floor.
      make light from level 7 penetrate level 8 in holes like caves for example..
    • bpm91
      bpm91 replied to the thread C++ light on floor.
      yes otv8
    • bpm91
      bpm91 reacted to Rawesh's post in the thread C++ light on floor with Like Like.
      Are you using OTC? This is a client sided feature with cipsoft official game clients I believe.
    • bpm91
      bpm91 posted the thread C++ light on floor in Requests.
      In global tibia we can observe the light that enters the lower floor of the cave, however how can we do this in a global way? tfs 1.5...
      • 1716648811931.png
    • bpm91
      bpm91 reacted to Berciq's post in the thread Berciq Rookgaard with Like Like.
      @bpm91 I used well ID:1368, on 7th floor, and undergrond it just shows this little 1x1 bright light during a day. In game window...
    • bpm91
      bpm91 replied to the thread Berciq Rookgaard.
      When I did this the light became circular and large, it didn't look like in your image, I put itemity 1 and it didn't solve it, and when...
    • bpm91
      bpm91 reacted to Berciq's post in the thread Berciq Rookgaard with Thinking Thinking.
      They merged automatically as noone commented between posts :S Well now I work on runes on mainland as I personally think colour should...
    • bpm91
      bpm91 replied to the thread Berciq Rookgaard.
      Shouldn't the light only appear when the hole is opened?
    • bpm91
      bpm91 reacted to Berciq's post in the thread Berciq Rookgaard with Like Like.
      It is just an ordinary light effect form basic trapdoor/hole/staircase/well from the ground floor level 7 to underground floor level 8...
    • bpm91
      bpm91 replied to the thread Berciq Rookgaard.
      how to make? 20. Details like well light entrance or water spot underneath with floating bucket or hanging rope
    • bpm91
      bpm91 replied to the thread ..
      Yes, here's a suggestion, don't get too excited. know that the project may not work. and gain experience. In a few years or months you...
    • bpm91
      bpm91 replied to the thread ..
      .
    • bpm91
      bpm91 replied to the thread TFS 1.X+ lamps save house.
      in global events, mine is this function onStartup() db.query("TRUNCATE TABLE `players_online`") db.asyncQuery("DELETE FROM...
    • bpm91
      True but when it comes to scripting for myself. Time matters plus whenever I use AI I teach it. I only showed example here is your job...
    • bpm91
      They can create thousands of systems for this, the best thing is for the GM to go to the player and check it himself. After all, that's...
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