johnsamir
Advanced OT User
Hello Community
Lately i have moved into tfs 1.3 and have noticed that all the monsters in this distribution behave overly "dumb" and quite slow too.
Is completely strange how monsters behave in this distribution, that have been flattered by many otland users and developers under the pretext of it's perfomance, which is true. It's perfomance is unique in comparision to older distributions, also is quite cool that it doesn't consume almost any cpu usage and the syntax used in newer tfs easier is than it used to be in the old tfs 0.4.
But again barring that, have you noticed how overly "dumb" and slow are monsters in this distribution? For example i think and figured out too that monster find path, attack better and walk faster or smater in older distributions like OThire, OTX2, TFS 0.4 i have tested the same datapack monsters in the already mentioned distribution, the monsters, datapack was taken from othire, undeniably not before a thorough have done the corresponding changes to make it work.
so i did the changes in the monster folder to test it with tfs 1.3 and at least for me is disappointing view how the monster works in here, a level 8 can run away easily from a cyclops, giant spiders with speed sucks, same for orc berserker and many monster more. have do you noticed? What has been your experience with monster behavior in this distribution? is there a workarround that could be made to "solve this" ?
Lately i have moved into tfs 1.3 and have noticed that all the monsters in this distribution behave overly "dumb" and quite slow too.
Is completely strange how monsters behave in this distribution, that have been flattered by many otland users and developers under the pretext of it's perfomance, which is true. It's perfomance is unique in comparision to older distributions, also is quite cool that it doesn't consume almost any cpu usage and the syntax used in newer tfs easier is than it used to be in the old tfs 0.4.
But again barring that, have you noticed how overly "dumb" and slow are monsters in this distribution? For example i think and figured out too that monster find path, attack better and walk faster or smater in older distributions like OThire, OTX2, TFS 0.4 i have tested the same datapack monsters in the already mentioned distribution, the monsters, datapack was taken from othire, undeniably not before a thorough have done the corresponding changes to make it work.
so i did the changes in the monster folder to test it with tfs 1.3 and at least for me is disappointing view how the monster works in here, a level 8 can run away easily from a cyclops, giant spiders with speed sucks, same for orc berserker and many monster more. have do you noticed? What has been your experience with monster behavior in this distribution? is there a workarround that could be made to "solve this" ?
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