Request by: dumsmurfen
MapEditor: News - Remere's Map Editor (RME) - An Open Source Map Editor for Open Tibia
Tutorial: Archez
ID(S):
[1387] Teleporter
Do you want to make a working teleporter?
Ok, first of all, go to the part where you place your teleporter, and follow the instructions below.
Right, we want to go to that highlighted tile (green), with the teleport that is in the north-west.
Place your mouse arrow over the tile you want to get teleported, you will see the coordinates here:
Then, right-click the teleporter and choose "properties".
This window will come up:
Change the coordinates for the X, Y, Z that the mapeditor showed you when you placed your mouse arrow over the highlighted tile.
Must be like this after changing the coordinates:
Have fun, and a happy mapping!
//Archez
MapEditor: News - Remere's Map Editor (RME) - An Open Source Map Editor for Open Tibia
Tutorial: Archez
ID(S):
[1387] Teleporter
Do you want to make a working teleporter?
Ok, first of all, go to the part where you place your teleporter, and follow the instructions below.
Right, we want to go to that highlighted tile (green), with the teleport that is in the north-west.
Place your mouse arrow over the tile you want to get teleported, you will see the coordinates here:
Then, right-click the teleporter and choose "properties".
This window will come up:
Change the coordinates for the X, Y, Z that the mapeditor showed you when you placed your mouse arrow over the highlighted tile.
Must be like this after changing the coordinates:
Have fun, and a happy mapping!
//Archez