hellboy
Intermediate OT User
Some time ago I found core scripts from old pet system for TFS 0.3.6 (Pet System - Talk Actions and Spells), and yesterday I finished rewriting it to TFS 1.2.
Features:
FAQ and Changelog
Great pokeball style script: Click here
Planned features
Features:
- pet channel
- summon pet on join channel
- unsumon pet on leave channel
- scripted pet die / revive / release / catch / heal
- pet leveling up
- pet evolves (default enabled)
- custom pet requiements (configurable on each pet)
- pet have green skull
- catch pet and get mount! (default disabled)
- teleport pet, when is too far away or you changed floor (default enabled)
- pet have same speed as player (default enabled)
- pet heal on level up (default enabled)
FAQ and Changelog
Great pokeball style script: Click here
Planned features
- set pet name [there should be sth like setStringStorageValue, etc.]
- command !pettransfer, for player exchange
- hunger system
- carry items
- take a look at Addon System (Fly, ride, surf, look e evolution)
- potions used by monsters Spell - Make Monsters Use Health Potions (https://otland.net/threads/make-monsters-use-health-potions.232445/)
- additional attacks
Attachments
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lua-scripts-master.zip32.7 KB · Views: 123 · VirusTotal
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