Mateus Robeerto
Excellent OT User
Mateus Robeerto submitted a new resource:
[TFS 1.4.2] Reward Chest System with Common, Uncommon, Rare, Very Rare, Always Available Rarities - reward chest
Read more about this resource...
[TFS 1.4.2] Reward Chest System with Common, Uncommon, Rare, Very Rare, Always Available Rarities - reward chest
With this system developed by TFS 0.4 8.60 by @Luan Luciano Brasileiro, I took it and adapted it for TFS 1x
Basically, the system works as follows:
- You determine the creatures that will work with this system (usually bosses).
- During the battle with the creature, the system awards points to players for attacking, blocking, and supporting (healing) those in battle.
- When the creature is killed, the system creates loot based on the...
Read more about this resource...