This topic has been discussed for a very long time, often under the wrong term "Twist of Fate" or PvP-blessing". Now we have finally decided to take this discussion to an end and also bring some clarity to the topic. So to say, you - the players, will decide if this will be implemented or not.
So what is Unfair Fight Rules?
If a player is killed during PvP combat and the sum of the levels of his killers is greater than his own level, he gets a reduced death penalty. In this case, the amount of experience and skill loss is equal to the victim's level divided by the sum of each killer's level. Death penalty is reduced maximally by 80%.
So to say, this would mean that the experience and skill loss in wars and overall PvP would be reduced drastically.
Please, remember to cast your vote in the poll above - your vote is crucial!
So what is Unfair Fight Rules?
If a player is killed during PvP combat and the sum of the levels of his killers is greater than his own level, he gets a reduced death penalty. In this case, the amount of experience and skill loss is equal to the victim's level divided by the sum of each killer's level. Death penalty is reduced maximally by 80%.
So to say, this would mean that the experience and skill loss in wars and overall PvP would be reduced drastically.
Please, remember to cast your vote in the poll above - your vote is crucial!