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[programmertip]
An idea would be to change 'vipdays' in database to a time in the future when the VIP-days will be over (easiest would be unix timestamp), and then just check every server save or so if the current time is over the VIP endtime. That way, if the server would crash at 1:59 PM and miss the removal of a VIP-day (which is a possibility) it would still know exactly for how long the user has VIP-status after the next server start.
[/programmertip]
What do i have to change/fix to get just vip on the character that i use the vip medal on?
Now i get on the whole account but i just want on one of the character...
Like if i use a vip medal i get vip on that char that i use the medal on
If days arent removed when char offline, then it should not remove it also when char is online because days removal doesnt have anything to be with character on or off.
What do i have to change/fix to get just vip on the character that i use the vip medal on?
Now i get on the whole account but i just want on one of the character...
Like if i use a vip medal i get vip on that char that i use the medal on
If days arent removed when char offline, then it should not remove it also when char is online because days removal doesnt have anything to be with character on or off.
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I would have tochange the whole system since its based on all account.
what is 0.2 alternative of this "method"(as console called it)? Is there any way to get this result different way?
Tried adding 0.3.7 class and database libs to global.lua, but didn't worked