Sadly not working for TFS 1.3 I think.. I've redone your TFS 1.x tutorial a couple of times now and my bow still don't wants to shoot.
These were my steps, after doing your tutorial:
1. Created Quiver in Object Builder copied hunter's quiver and set all (included trade as) like an expedition bag.
![Bild_2021-08-09_142703.png Bild_2021-08-09_142703.png](https://static3.otland.net/d/attachments/52/52588-61a202af741489ff3e5693ee84e1b750.jpg)
![Bild_2021-08-09_142616.png Bild_2021-08-09_142616.png](https://static3.otland.net/d/attachments/52/52586-962030937391012ae0f9cda39bd38fb5.jpg)
![Bild_2021-08-09_142637.png Bild_2021-08-09_142637.png](https://static3.otland.net/d/attachments/52/52587-59ec70b62898528ce8dcb95e8b93e8b4.jpg)
2. In ItemEditor i've copied the hunter's quiver too and changed all like an expedition bag (incl. ware ID).
![Bild_2021-08-09_142231.png Bild_2021-08-09_142231.png](https://static3.otland.net/d/attachments/52/52585-f7d0fa2051ab5e4c15a44c222332eef9.jpg)
3. In Items.xml I've create thise one:
These were my steps, after doing your tutorial:
1. Created Quiver in Object Builder copied hunter's quiver and set all (included trade as) like an expedition bag.
![Bild_2021-08-09_142703.png Bild_2021-08-09_142703.png](https://static3.otland.net/d/attachments/52/52588-61a202af741489ff3e5693ee84e1b750.jpg)
![Bild_2021-08-09_142616.png Bild_2021-08-09_142616.png](https://static3.otland.net/d/attachments/52/52586-962030937391012ae0f9cda39bd38fb5.jpg)
![Bild_2021-08-09_142637.png Bild_2021-08-09_142637.png](https://static3.otland.net/d/attachments/52/52587-59ec70b62898528ce8dcb95e8b93e8b4.jpg)
2. In ItemEditor i've copied the hunter's quiver too and changed all like an expedition bag (incl. ware ID).
![Bild_2021-08-09_142231.png Bild_2021-08-09_142231.png](https://static3.otland.net/d/attachments/52/52585-f7d0fa2051ab5e4c15a44c222332eef9.jpg)
3. In Items.xml I've create thise one:
Lua:
<item id="26385" article="a" name="Quiver">
<attribute key="weight" value="17" />
<attribute key="containerSize" value="6" />
<attribute key="slotType" value="ammo" />
</item>
Last edited: