-- ### CONFIG ###
-- message to player "type", if delivery of item debugs client, it can be because of undefinied type (type that does not exist in your server LUA)
SHOP_MSG_TYPE = MESSAGE_EVENT_ADVANCE
-- ### END OF CONFIG ###
local shop = GlobalEvent("shop")
function shop.onThink(interval)
local resultId = db.storeQuery("SELECT * FROM z_ots_comunication")
if resultId ~= false then
repeat
local transactionId = result.getDataInt(resultId, "id")
local player = Player(result.getDataString(resultId, "name"))
if player then
local itemId = tonumber(result.getDataString(resultId, "param1"))
local itemCount = tonumber(result.getDataString(resultId, "param2"))
local containerId = tonumber(result.getDataString(resultId, "param3"))
local containerItemsInsideCount = tonumber(result.getDataString(resultId, "param4"))
local shopOfferType = result.getDataString(resultId, "param5")
local shopOfferName = result.getDataString(resultId, "param6")
local item = Game.createItem(itemid, count)
if item then
return item:getUniqueId()
end
-- DELIVER ITEM
if shopOfferType == 'item' then
local newItem = Game.createItem(itemId, itemCount)
-- item does not exist, wrong id OR count
if not newItem then
player:sendTextMessage(SHOP_MSG_TYPE, 'Website Shop bugged. Contact with administrator! Error is visible in server console.')
print('ERROR! Website Shop (' .. player:getName() .. ') - cannot create item - invalid item ID OR count - ITEM ID: ' .. itemId .. ', ITEM COUNT: ' .. itemCount)
return true
end
-- get player store inbox as container, so we can add item to it
local playerStoreInbox = player:getSlotItem(CONST_SLOT_STORE_INBOX)
-- cannot open Store Inbox, report problem
if not playerStoreInbox then
player:sendTextMessage(SHOP_MSG_TYPE, 'Website Shop bugged. Contact with administrator! Error is visible in server console.')
print('ERROR! Website Shop (' .. player:getName() .. ') - cannot open player "Store Inbox" - it is not supported in your server OR variable "CONST_SLOT_STORE_INBOX" is not definied in LUA')
return true
end
-- add container with items to Store Inbox
receivedItemStatus = playerStoreInbox:addItemEx(newItem)
if type(receivedItemStatus) == "number" and receivedItemStatus == RETURNVALUE_NOERROR then
player:sendTextMessage(SHOP_MSG_TYPE, 'You received ' .. shopOfferName .. ' from Website Shop. You can find your item in STORE INBOX (under EQ).')
db.asyncQuery("DELETE FROM `z_ots_comunication` WHERE `id` = " .. transactionId)
db.asyncQuery("UPDATE `z_shop_history_item` SET `trans_state`= 'realized', `trans_real`=" .. os.time() .. " WHERE `id` = " .. transactionId)
else
player:sendTextMessage(SHOP_MSG_TYPE, 'Website Shop bugged. Contact with administrator! Error is visible in server console.')
print('ERROR! Website Shop (' .. player:getName() .. ') - cannot add item to STORE INBOX - unknown reason, is it\'s size limited and it is full? - ITEM ID: ' .. itemId .. ', ITEM COUNT: ' .. itemCount)
end
-- DELIVER CONTAINER
elseif shopOfferType == 'container' then
-- create empty container
local newContainer = Game.createItem(containerId, 1)
-- container item does not exist OR item is not Container
if not newContainerUID or not Container(newContainer.uid) then
player:sendTextMessage(SHOP_MSG_TYPE, 'Website Shop bugged. Contact with administrator! Error is visible in server console.')
print('ERROR! Website Shop (' .. player:getName() .. ') - cannot create container - invalid container ID - CONTAINER ID:' .. containerId)
return true
end
-- add items to container
for i = 1, containerItemsInsideCount do
-- create new item
local newItem = Game.createItem(itemId, itemCount)
-- item does not exist, wrong id OR count
if not newItem then
player:sendTextMessage(SHOP_MSG_TYPE, 'Website Shop bugged. Contact with administrator! Error is visible in server console.')
print('ERROR! Website Shop (' .. player:getName() .. ') - cannot create item - invalid item ID OR count - ITEM ID: ' .. itemId .. ', ITEM COUNT: ' .. itemCount)
return true
end
-- add item to container
local addItemToContainerResult = newContainer:addItemEx(newItem)
-- report error if it's not possible to add item to container
if type(addItemToContainerResult) ~= "number" or addItemToContainerResult ~= RETURNVALUE_NOERROR then
player:sendTextMessage(SHOP_MSG_TYPE, 'Website Shop bugged. Contact with administrator! Error is visible in server console.')
print('ERROR! Website Shop (' .. player:getName() .. ') - cannot add item to container - item is not pickable OR variable "RETURNVALUE_NOERROR" is not definied in LUA - ITEM ID: ' .. itemId .. ', ITEM COUNT: ' .. itemCount)
return true
end
end
-- get player store inbox as container, so we can add item to it
local playerStoreInbox = player:getSlotItem(CONST_SLOT_STORE_INBOX)
-- cannot open Store Inbox, report problem
if not playerStoreInbox then
player:sendTextMessage(SHOP_MSG_TYPE, 'Website Shop bugged. Contact with administrator! Error is visible in server console.')
print('ERROR! Website Shop (' .. player:getName() .. ') - cannot open player "Store Inbox" - it is not supported in your server OR variable "CONST_SLOT_STORE_INBOX" is not definied in LUA')
return true
end
-- add container with items to Store Inbox
receivedItemStatus = playerStoreInbox:addItemEx(newContainer)
if type(receivedItemStatus) == "number" and receivedItemStatus == RETURNVALUE_NOERROR then
player:sendTextMessage(SHOP_MSG_TYPE, 'You received ' .. shopOfferName .. ' from Website Shop. You can find your item in STORE INBOX (under EQ).')
db.asyncQuery("DELETE FROM `z_ots_comunication` WHERE `id` = " .. transactionId)
db.asyncQuery("UPDATE `z_shop_history_item` SET `trans_state`= 'realized', `trans_real`=" .. os.time() .. " WHERE `id` = " .. transactionId)
else
player:sendTextMessage(SHOP_MSG_TYPE, 'Website Shop bugged. Contact with administrator! Error is visible in server console.')
print('ERROR! Website Shop (' .. player:getName() .. ') - cannot add container with items to STORE INBOX - unknown reason, is it\'s size limited and it is full? - ITEM ID: ' .. itemId .. ', ITEM COUNT: ' .. itemCount .. ', CONTAINER ID:' .. containerId .. ', ITEMS IN CONTAINER COUNT:' .. containerItemsInsideCount)
end
-- DELIVER YOUR CUSTOM THINGS
elseif shopOfferType == 'mything' then -- addon, mount etc.
-- HERE YOUR CODE
end
end
until not result.next(resultId)
result.free(resultId)
end
return true
end
shop:interval(30000) -- how often to randomize rain / weather
shop:register()