Graphics looks the same as GTA v lol
Only problem here is that we compare trailer vs actual gameplay, but for sure VI will look better than V.
GTA trailers were always made using same game engine and max graphic settings. This is not Blender render or some shit.Only problem here is that we compare trailer vs actual gameplay, but for sure VI will look better than V.
But the actual density of objects and agents might be much lower in reality, which also makes a difference in general reception.GTA trailers were always made using same game engine and max graphic settings. This is not Blender render or some shit.
Of course they are, but you're probably seeing storyline cutscenes, which are generated to its max potential, probably near to what you can achieve with a 4090. If they build their client as shoddy as they did with GTA5, everything such as maxRenderDistance and maxObjects etc will be available via the client. Rockstar do the minimal server side authorizing, which is not what you want to see from a triple A development team.But the actual density of objects and agents might be much lower in reality, which also makes a difference in general reception.