it works the first time you use it, but it doesnt work after. therefor players are stuck in the room.
local stone = {x=757, y=590, z=7}
local tpDest = {x=15042, y=764, z=7}
local tpCreate = {x=756, y=589, z=7}
local function f(p)
doRemoveItem(getTileItemById(tpCreate, 1387).uid)...