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I found this script here on OtLand and modified it a little, but it's not completely working...
local config = {
oldpos = {
{x=1034,y=1032,z=5},
{x=1034,y=1034,z=5}
},
newpos = {
{x=1037,y=1040,z=5},
{x=1045,y=1040,z=5}
},
level = 8,
}...
I'm currently using this Utura Gran like spell. Basically a spell that heals over time.
healRegen = {}
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, false)
local condition =...
I got this script for a pvp arena
local arena = {
frompos = {x=1037, y=1037, z=5},
topos = {x=1045, y=1043, z=5},
exit = {x=1041, y=1033, z=5}
}
function onPrepareDeath(cid, lastHitKiller, mostDamageKiller)
if isPlayer(cid) == TRUE then
if isInArea(getPlayerPosition(cid)...
Hello,
I've been trying to make an item work only every 3 days, but it's simply not working for me.
Basically I can't get the storage working for that matter.
Can anybody give me a short explanation to let storage work as a timer?
Or give me an example script? I been looking here on OtLand...
I found the two following scripts here on OtLand,
the first one is not showing the healing damage,
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, false)
local condition =...
Hello!
First of all, let me tell you what I am currently working on:
I want to create something new and something the Open Tibia Community has not seen before.
I decided to create a pvp server. (Well, that might not sound really new... but let me go on.) All of my ideas are inspired by...
It doesn't work ...
function onKill(cid, target)
if (isPlayer(target) == FALSE and getCreatureName(target) == "Demon" and getPlayerStorageValue(cid, 76672) == 2) then
if getPlayerStorageValue(cid, 55667) < 100 then
local killedMonsters = getPlayerStorageValue(cid, 55667)
if...
I need an action that checks a room, if there's a player inside you can't use the door, but if the room is free you will be teleported into the training room, which has one tile only.
It is my first sprite, please comment! ;)
It's something like a element and it's called mysterious core:
(I hope you can see it with the pink background)
Updated, mysterious core:
The Other in my RME are bugged,
just look at the screenshot and help me, please.
The items or the names aren't at the right place, so I can't map without bugs, lol.
It's 8.54 in the newest version of RME.
In the last years, perhaps since Tibia started, Tibia got conquered by the cavebot.
Isn't that annoying?
Yes, this if fucking Tibia up.
You can't find any server, in real Tibia and also on Open Tibia Servers, that's free of cavebotters.
Guys using a cavebot are loosing their...
This scripts aren't working as they should work, could anyone help me?
Start Skills:
function onLogin(cid)
local playerVoc = getPlayerVocation(cid)
local reqTries = getPlayerRequiredSkillTries
local skillStor = 56367
local gotSkills = getPlayerStorageValue(cid, 56364)
if playerVoc...
Credits:
Cykotitan
(Most is done by Cykotitan, but I've edited the script a lot.)
The script is useful for War Servers, seen on Warots.net.pl
(It's not 100% the same than it is on Warots.net.pl)
Tested and working on TFS 0.3.6pl1
Configuration:
Adding towns and the delay, like...
This script was made by Cykotitan.
I edited now, but it doesn't work anymore ...
Could anyone help me? oO
<?xml version="1.0" encoding="UTF-8"?>
<mod name="TempleTP" enabled="yes">
<config name="config"><![CDATA[
validTowns = {1,2},
time = 3
]]></config>
<talkaction words="!t"...
This script was made by Cykotitan.
I edited now, but it doesn't work anymore ...
Could anyone help me? oO
<?xml version="1.0" encoding="UTF-8"?>
<mod name="TempleTP" enabled="yes">
<config name="config"><![CDATA[
validTowns = {1,2},
time = 3
]]></config>
<talkaction words="!t"...
In the Houses section it is written like that:
My question is:
The daily rent of 5240 will be summed? And will be removed from the balance every Sunday?
I didn't loose any money yet, that's why I'm asking.