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I have added those attributes to TFS 1.4.2
But I have an issue that I cannot solve by myself.
Attribute boostpercenthealing isn't working, That is a known bug and has an issue opened here, but it's been long enough and no one tried yet, so I decided to try finding a solution here.
I have added those attributes to TFS 1.4.2
But I have an issue that I cannot solve by myself.
Attribute boostpercentmagic is stacking the damage. It increases the total damage instead of the player's primary damage.
Example: If I am dealing "1000 damage" and use an item that increases 20% of...
Hello
I would like to make 1 weapon give two skills, e.g. set the weapon as a sword but give the sword and club skills.
I don't really know how it works in the C ++ case
Weapons.cpp
Player.cpp
Hello
I'd like to make equipment from skill.
Explain: an armor that we can put on only if we have 20 axe skills
I don't really know where to start (in C ++ of course), in Movements.h and cpp I have a link to "ReqLevel" which I tried to change.
Maybe I should start at Weapons?
Hi, I ran into a problem that I still don't know how to solve.
I'm using TFS 1.3 Downgrade 8.6
Github below.
https://github.com/moviebr/baiakthunder/blob/master/src/container.cpp
My server crashed and when I saw the logs I came across a problem in the source in the file container.cpp line 681
Hello,
I have an internal C++ dll that reads XY coordinates source and XY coordinates dest.
Your task is to include a pathfinding algorithm that will allow me to loop it in my current code.
Parameters that we must check:
path->isWalkable
path->isPathable
I will provide access to that data...
Hello,
I'm developing this project for learning purposes: GitHub - Kuhicop/Tibia-OpenGL-Imgui (https://github.com/Kuhicop/Tibia-OpenGL-Imgui)
As sometimes I have doubts I need someone to answer my questions and show me examples.
For example, now the program is crashing randomly after X...
TFS 0.4 Rev3996
I found this script "Level and vocation instead of world name on character login" here on the forum, but it is giving error during compilation.
As shown in the picture.
Can anyone help me to solve it?
Link: Fix/Patch - Level and vocation instead of world name on character login...
Hi folks!
I need help with a error in the source, it is being headache 😂. I tried to figured out the problem at the internet, but I didn't understand the issue yet.
The issue is:
Console Error List: Error C2280 'spellBlock_t &spellBlock_t::operator =(const spellBlock_t &)': attempting to...
HELP !
i have problem when monster spawn he goes down in the same place where the player is standing .. all just i need when the monster comes down it descends in a different place than the place in which the player stands
I turn : allowBlockSpawn = false : to spawn and there are people in...
I execute this script every second and I do not want the message "I must be only once in a row!" to display more than once in a row. It can be displayed multiple times but never one after another one.
// int x = 1;
int chance = uniform_random(1, 100);
if (20 <= chance)...
Hi Guys,
As the title says, how can I get in the source when a monster uses melee attack (Basic Attack) and when the monster uses a Spell attack contained in tag <attacks> in the Monster.xml ?
Hello everyone, I have an OTX 2 server (TFS 0.3.7) 7.72 protocol, where I define the outfits range in the sources, as below in protocolgame.cpp:
Im using OTCv8 as client.
void ProtocolGame::sendOutfitWindow()
{
NetworkMessage_ptr msg = getOutputBuffer();
if(!msg)
return...
Hello, currently I have exhausted the equip hotkey, now I am trying to move the exhaust for each slot since the idea is to exhaust the rings and amulets but not the equip hotkey in general but I can not do it, someone who can help me?
if (player->isMoveExhausted())
{...
You know when you put any words into "{ }" in a NPC phrase and it gets highlighted in a deeper blue? Well, I'm looking for the code that make this works. Had a look in the npc lua system and in the some sources, but haven't found anything. Could you help me deploy this on my server? It's an OTX...
Hello Community!
I was searching the forum for a way to implement a quiver system and found this post:
After following the tutorial and experimenting some things here and there, I tried to make some alterations.
First of all, a little modification to @Infernum 's edit, allowing to add multiple...
Hi,
I made a script that sends the ClientID of an item to the server, so the server can send me info about the item, but i can't manage to get those informations through clientId.
What i am trying to do is to convert the ClientId to ServerID, but because of my lack of experience in C++, i...
hello trying to copy the reborn system, but an error pops up during compilation
[ 2%] Building CXX object CMakeFiles/tfs.dir/src/game.cpp.o
/home/ots/src/game.cpp: In member function ‘bool Game::combatChangeHealth(Creature*, Creature*, CombatDamage&)’:
/home/ots/src/game.cpp:3791:44: error...