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rme

  1. ImaG

    #ImaGistaa Mapp.

    Hello users! I decided to resume showing my tibia project maps. I have done it before on another forum, so I will publish this work as well :] https://imgur.com/user/imagistaa/posts And new... (1) (2) (3) (4) (5) (6) (7) (8) (9) This is a project that I have been creating for some...
  2. Alkenyx

    RME: How do "Friend" work?

    Hello everyone. How do the <friend name=""/> -thing exactly work? I want to use item 413 and block 10164's (earth) autoborder. <friend name="all"/> works but it blocks 22749's (stone floor) autoborder as well. How can I avoid it?
  3. bivr123

    Compiling Compile RME

    Can someone do a favor and compile this RME 3.7 source for me? I made a small change and would like to compile. I've already tried to compile with the tutorials I saw on the internet but I wasn't successful. For Win64bits
  4. nugo

    Lua Lua Monsters and RME

    Hello all, I have been experimenting with lua monsters, one little issue i have run into and just wana double check im not missing somthing stupid. so RME can only import monster files with extension .xml (im using 3.7 the latest release). To load my exisiting monsters i have been creating...
  5. ayusutina

    RME graphics problem

    Hi guys, i have a problem with the RME, i can't figure out what problem is affecting it, so i decided to post here to see if some of you know the answer to this problem. I have my drivers updated, but if i have to download something else, please let me know I posted this before but no one...
  6. E

    Remere's Map Editor 3.7

    To fix the brush loading error, install these changes: 10.98 fixing brush loading errors (#338) · hampusborgos/rme@2892cb1 (https://github.com/hampusborgos/rme/commit/2892cb181a9a857fb2ceda07605389100e72c876) Features: Replace on Selected Area menu. c6eb001 Welcome dialog improvements. 0beaa2a...
  7. Kuantikum

    Lua [RME] ¿Full printscreen of the entire map?

    Hello, There is a hotkey i can take some pictures, but I would like to know how I can make full printscreen of the entire map, can anyone help me? Thank you so much!
  8. Janusz1337

    RME Problem

    hello, I was doing a map in RME. Rme got lag so I turned it off. now after i restart RMe cannot see my otbm file. What can i do guys? HELP
  9. loldinis

    C++ RME export/save map using dat/spr of version instead of items.otb

    I am developing a server based on TFS 1.2 for 7.7 These sources use items.srv, and the item ids are completely different from the classic items.otb that you have on otx or othire servers. This means that any map I try to copy has the items / tiles exchanged. I would like to export or save the...
  10. MutantAssassin

    What is the "right" version of RME to be used right now?

    Trunk version of RME is currently broken, compiler isn't able to compile it. So I've switched to the branch marked with the tag v3.6.1, hoping that it was the latest stable version. But this version has a quite outdated version of items, missing several basic and old stuff (like the scorcher...
  11. hucke.ducke

    Massive elimination of actions ids on map RME

    Hello, I would like to know if there is an easy way to delete unique/actions ids of objects in map. A faster one that "find/action" and go 1 by 1. Im using RME 3.6.1.
  12. L

    How to parse server ID to client ID?

    Hello, I don't know if this is the correct section to point this (if not, please, tell me). I'm studying some structure of the old 8.6 Tibia.dat and Tibia.spr and finnally got reading then correctly (I think). However, I'm still having problems while getting data from the .dat file. For...
  13. danio4don

    rme map tibia 12.40 you can not see npc in the game

    Hello. I have a problem with rme map editor 3.6.1 namely when you add monsters on the map you can't see them in the game? and I don't know why? I would like to ask for help
  14. T

    Problem with RME

    Hey i have a problem with the fact that when I put monsters in RME, after starting the engine, i can't see them on the map, they don't respawn.. If im put Npc on pz zone he spawn. and spawn.xml <?xml version="1.0"?> <spawns> <spawn centerx="1073" centery="1016" centerz="6" radius="1">...
  15. E

    Problem z rme :<

    Siema. Pracuję na remeres map editorze w wersji 3.2. A teraz przejdźmy do meritum. Mam problem z map edytorem po przejściu serwera na nowszy silnik wyskakuję mi takowy błąd przy uruchomieniu mapy : Dlaczego tak może się dziać? Przy dodaniu mapy na serwer po jakimś czasie ją crashuje z powodu...
  16. M

    •RME: BŁAD ID! (2 items.otb error) (2 maps -> 1 map) [real 8.60]

    Witam wszystkich, prawdziwych Tibijczyków, otsMasterów oraz każdego użytkownika forum! ...POTRZEBUJĘ PILNIE WASZEJ POMOCY!! Na wstępie zaznaczę, że to nie jest prośba o pomoc, w rozwiązaniu standardowego problemu błędnych ID's w RME, względem replace' pliku [items.otb] :z: /RME/data/860/ <-->...
  17. Adorius Black

    BlackFun Mountain [10.98]

    Hello. I don't know if it's good enough, but feel free to edit or use it when you like the map. Position : 1000x1000x7 More images in download folder. :)
  18. tnecniiv

    stairs code

    hey im using tfs 1.2 running 10.98 i was wondering how could i make these item in rme work like stairs they dont function properly in game was wondering how i could fix this issue
  19. 222222

    Compiling & running RME on Fedora 31

    Hello, Does anyone have RME running on Fedora 31? After I compiled it I end up getting a "Segmentation fault" error when I try to run it. $ ./rme This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Review COPYING in RME...
  20. Fifflaren

    New sprites in rme

    Hello Otland, I know this question have been asked quite alot over the years and I have tried following the threads I could find but I still have the problem that RME wont register new sprites :( I do have the same Tibia.spr in rme as the pics say. But is it something Im missing, do I need to...
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