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- Feb 20, 2014
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This map have bugs in all POI :c
Yes, this datapack have too much bugs, but under developing.
This map have bugs in all POI :c
Update your global.lua and food.lua and the xml parts, you can find that content on tfs 1.0 github page.And also when I eat some food..
POI should work, workes on mine aswell, and haven't done any changes except optimizing all the scripts, whats wrong with it?This map have bugs in all POI :c
Update your broadcast.lua and global.lua from the latest tfs, this bug dosen't have anything with this project to do.. As I also told you on the github page.I get a debug when I use /B -broadcast..
Update your global.lua and food.lua and the xml parts, you can find that content on tfs 1.0 github page.
POI should work, workes on mine aswell, and haven't done any changes except optimizing all the scripts, whats wrong with it?
Update your broadcast.lua and global.lua from the latest tfs, this bug dosen't have anything with this project to do.. As I also told you on the github page.
cant broadcast i got this error
this has been fixed already, download again or update your filesLua Script Error: [TalkAction Interface]
data/talkactions/scripts/broadcast.luanSay
data/talkactions/scripts/broadcast.lua:9: attempt to call method 'sendPrivateMessage' (a nil value)
stack traceback:
[C]: in function 'sendPrivateMessage'
data/talkactions/scripts/broadcast.lua:9: in function <data/talkactions/scripts/broadcast.lua:1>
i have the new version, actualy i copy paste the code of broadcast.lua for the fix 367 but now i cant get back to the old state, that sais that in the line 9 is the error but i cant get what could bethis has been fixed already, download again or update your files
function onSay(cid, words, param)
if not getPlayerFlagValue(cid, PlayerFlag_CanBroadcast) then
return true
end
local player = Player(cid)
print("> " .. player:getName() .. " broadcasted: \"" .. param .. "\".")
for _, tmpPlayer in ipairs(Game.getPlayers()) do
tmpPlayer:sendPrivateMessage(player, param, TALKTYPE_BROADCAST) <---here
end
return false
end
Did i need todo recompile the ser ver?
just use the compiled versions from here: http://nightlies.otland.net/It's here someone who have 10.37 x32 with warsystem and nothign more?
just use the compiled versions from here: http://nightlies.otland.net/
you need to compile a ubuntu version by yourself using the sources from: https://github.com/otland/forgottenserver/tree/master/srctheres an ubuntu versi0n on the link? may i compile my own exe? or i need to download that one?
i have the new version, actualy i copy paste the code of broadcast.lua for the fix 367 but now i cant get back to the old state, that sais that in the line 9 is the error but i cant get what could be
Code:function onSay(cid, words, param) if not getPlayerFlagValue(cid, PlayerFlag_CanBroadcast) then return true end local player = Player(cid) print("> " .. player:getName() .. " broadcasted: \"" .. param .. "\".") for _, tmpPlayer in ipairs(Game.getPlayers()) do tmpPlayer:sendPrivateMessage(player, param, TALKTYPE_BROADCAST) <---here end return false end
there is a sing for the line 9 whit onsay blabla sendPrivateMessage
what it could be? is this the last code? i tink it is but who knows.... srry for my awfull english im from mexico u know marihuana taco blabla
FixedUpdated everything to the latest version but still some debugs (meat and elements in thais temple)