Release MyAAC 0.2.4 · slawkens/myaac · GitHubhave website gesior compatible ??
Great work! Having an issue that I cant seem to work around though...
Im trying to use a MAP FILE, doing exactly what the guide on how to use "RME" tells me.
Somehow I can only change it to OTSERV 0.5.0 instead of 0.6.0 in the preferences of RME, But in 0.5.0 is the 7.7 CLIENT, not sure if it still could work properly?
And when I try to start the server with this otbm file, it finds items around the world that needs to be deleted, such as spears, small stones and etc.
Anyone managed to solve this, or had this issue?
Any way of adding a smart way for players to get premium? I have been adding let's say 365 days OnLogin but the players keep getting 365 days added everytime they login.
function onSay(cid, words, param)
local v = serializeParam(param:lower())
local target = getPlayerByName(v[1])
if not isPlayer(target) then
doPlayerSendTextMessage(cid, 22, "Player is not online.")
return false
end
local days = tonumber(v[2])
if not days then
doPlayerSendTextMessage(cid, 22, "Invalid amount of days.")
return false
end
doPlayerAddPremiumDays(cid, days)
doSendMagicEffect(getThingPos(cid), 12)
doPlayerSendTextMessage(cid, 22, "You have added ".. days .." premium account days to player ".. getCreatureName(target) ..".")
return false
end
doPlayerAddPremiumDays(cid, days)
doSendMagicEffect(getThingPos(cid), 12)
doPlayerAddPremiumDays(target, days)
doSendMagicEffect(getThingPos(target), 12)
should be an option it Otitemeditor to add new items or somethingDoes anyone have experience with adding custom items to OTHire? I added the custom ID to my dat file (it's the same sprite as normal tibia.spr) using ObjectBuilder, but how can I import edit the item.otb? I have downloaded OT Item Editor 0.2.2 as suggested in the github wiki, but I can only see and edit the IDs which are already added to my item.otb (and I need to add a new ID). Any ideas?
Also it's a little confusing with the guide on Github wiki, which suggests that I should use tibia 7.92 dat and spr for OT item editor. Don't I need to use the .dat file that I have edited (to make the same edits in item.otb)?
That the only itemeditor I found that "works".Does anyone have experience with adding custom items to OTHire? I added the custom ID to my dat file (it's the same sprite as normal tibia.spr) using ObjectBuilder, but how can I import edit the item.otb? I have downloaded OT Item Editor 0.2.2 as suggested in the github wiki, but I can only see and edit the IDs which are already added to my item.otb (and I need to add a new ID). Any ideas?
Also it's a little confusing with the guide on Github wiki, which suggests that I should use tibia 7.92 dat and spr for OT item editor. Don't I need to use the .dat file that I have edited (to make the same edits in item.otb)?
last oneIs there a simple explanation for what CID an item should have?
Somewhere around hereHow to make monsters dont hit other monster? for example, I dont want that banshees kill the demons on DH etc, how I can edit it?
Depends, there are some functions with different names or that doesn't exist in OTHire. If you want to use an entire datapack you might get some error and spebd some time adjusting it.does othire, svn 0.6.5 works with scripts of tfs 0.4 ?