Its done since 2 days.when will be done tfs 8.41?
Yeah, thank god Cip modified something else so all noobs won't modify the server themselves to 8.41 and call say they're pro \m/gogogo 8.41 ;D
I tried to update it myself but it was epic fail, Lol
Call me elfGood job elf, erp0t, lef or whatever... lol
How does "rateStaminaHits" work?
Code:rateStaminaHits = 3
And how does this functions work?
Code:doPlayerSendChannelMessage(cid, author, message, SpeakClasses, channel) doPlayerSendToChannel(cid, targetId, SpeakClasses, message, channel[, time])
I got a debug trying to use them.
doPlayerSendChannelMessage(getCreatureByName("AGS"), "Elf", "BR?", TALKTYPE_NORMAL, CHANNEL_HELP)
function onJoinChannel(cid, channelId, users)
if(channelId == CHANNEL_GUILD) then
local guildId = getPlayerGuildId(cid)
if(guildId ~= LUA_ERROR) then
local guildMotd = getGuildMotd(guildId)
if(guildMotd ~= "") then
addEvent(doPlayerSendChannelMessage, 150, cid, "", "Message of the Day: " .. guildMotd, TALKTYPE_CHANNEL_W, CHANNEL_GUILD)
end
end
elseif(channelId == CHANNEL_HELP and getPlayerAccess(cid) > 2 and isPlayerGhost(cid) ~= TRUE) then
for i, pid in ipairs(users) do
doPlayerSendChannelMessage(pid, "", getCreatureName(cid) .. " joins channel.", TALKTYPE_CHANNEL_W, 9)
end
end
end
@tyngaste
[22/03/2009 21:06:09] [Warning - TalkAction::loadFunction] Function "squelch" does not exist.
[22/03/2009 21:06:09] [Warning - TalkAction::loadFunction] Function "clickTeleport" does not exist.
^^^^ q means that those missing files in the folders scrpt of talkactions! bring proof of the original folder talkactions original!
The reason why I'm delaying PL1 is fact, it won't be released. I've decided to not release it, but wait and make a seperate version, 0.3.3, due to protocol 8.41.
@elf
dont forget to fix exana pox use in run and paralyze
[22/03/2009 21:06:08] [Warning - TalkAction::loadFunction] Function "closeServer" does not exist.
[22/03/2009 21:06:08] [Warning - TalkAction::loadFunction] Function "openServer" does not exist.
[22/03/2009 21:06:08] [Warning - TalkAction::loadFunction] Function "placeNpc" does not exist.
[22/03/2009 21:06:08] [Warning - TalkAction::loadFunction] Function "placeMonster" does not exist.
[22/03/2009 21:06:08] [Warning - TalkAction::loadFunction] Function "reloadInfo" does not exist.
[22/03/2009 21:06:08] [Warning - TalkAction::loadFunction] Function "placeSummon" does not exist.
[22/03/2009 21:06:09] [Warning - TalkAction::loadFunction] Function "squelch" does not exist.
[22/03/2009 21:06:09] [Warning - TalkAction::loadFunction] Function "clickTeleport" does not exist.
anyone know how to fix this would be thankfull for answers, this happends when i upgraded to crying damson 0.3.2
thanks in advance
I know- click on the "Logout" link above, plsss.
I know- click on the "Logout" link above, plsss.
local annihilatorReward = {1990, 2400, 2431, 2494}
function onUse (cid, item, fromPosition, itemEx, toPosition)
if item.uid > 1000 and item.uid < 10000 then
local itemWeight = getItemWeightById(item.uid, 1, FALSE)
local playerCap = getPlayerFreeCap(cid)
if isInArray(annihilatorReward, item.uid) == TRUE then
if getPlayerStorageValue(cid, 30015) == -1 then
if playerCap >= itemWeight then
if item.uid == 1990 then
local container = doPlayerAddItem(cid, 1990, 1)
doAddContainerItem(container, 2326, 1)
else
doPlayerAddItem(cid, item.uid, 1)
end
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, 'You have found a ' .. getItemNameById(item.uid) .. '.')
setPlayerStorageValue(cid, 30015, 1)
else
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, 'You have found a ' .. getItemNameById(item.uid) .. ' weighing ' .. itemWeight .. ' oz it\'s too heavy.')
end
else
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "It is empty.")
end
elseif getPlayerStorageValue(cid, item.uid) == -1 then
if playerCap >= itemWeight then
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, 'You have found a ' .. getItemNameById(item.uid) .. '.')
doPlayerAddItem(cid, item.uid, 1)
setPlayerStorageValue(cid, item.uid, 1)
else
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, 'You have found a ' .. getItemNameById(item.uid) .. ' weighing ' .. itemWeight .. ' oz it\'s too heavy.')
end
else
doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "It is empty.")
end
else
return FALSE
end
return TRUE
end
<!-- Old quest system-->
<action itemid="1740" event="script" value="quests/old_system.lua"/>
<action fromid="1747" toid="1749" event="script" value="quests/old_system.lua"/>
@tyngaste
click logout one more time plss