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Error report - Thu Jul 15 07:01:33 2010
Compiler Info - GNU C++ version 3.4.5 (mingw special)
Compilation Date - Jul 14 2010 23:28:51
Memory load: 70
Total phys: 2882804 K available phys: 862436 K
Start time: 15-7-2010 0:26:58
Kernel time: 0:1:12.680
User time: 0:9:3.507
Threads: 5
Exception: 0xc0000005 at eip = 0x74e306(Tile::updateTileFlags(Item*, bool) - 0x74d9fa)
eax = 0
ebx = 0x24c1a7c0 -> 0
ecx = 0x23734be4 -> 0x22a110c0
edx = 0x22a110c0 -> 0x258f6f48
esi = 0x6
edi = 0x23734be4 -> 0x22a110c0
ebp = 0x3b4f958 -> 0x3b4fa18
esp = 0x3b4f930 -> 0x23734be4
efl = 0x10206
---Stack Trace---
From: 0x3b4f930 to: 0x3b50000
0x3b4f930 | 0x23734be4 -> 0x22a110c0
0x3b4f934 | 0x6
0x3b4f938 | 0x3b4f958 -> 0x3b4fa18
0x3b4f93c | 0x62d4ac -> 0x574c085
0x3b4f93c MoveEvents:
nPlayerDeEquip(Player*, Item*, slots_t, bool)(0x62d49c)
0x3b4f940 | 0xd1dd220 -> 0x9e8b88
0x3b4f944 | 0x1
0x3b4f948 | 0x28b66570 -> 0x9e8be8
0x3b4f94c | 0x7e7418c8 -> 0x9ebb4c
0x3b4f950 | 0x7e7418f8 -> 0x9ebd08
0x3b4f954 | 0x3b4fa48 -> 0x7e802e50
0x3b4f958 | 0x3b4fa18 -> 0x3b4fa58 \\\\\\ stack frame //////
0x3b4f95c | 0x62dd64 -> 0xc085c289 <-- ret
0x3b4f95c MoveEvent::MoveEvent(LuaScriptInterface*)(0x62dc80)
0x3b4f960 | 0x28b66570 -> 0x9e8be8
0x3b4f964 | 0x8
0x3b4f968 | 0x7
0x3b4f96c | 0x246345e0 -> 0x9ed0b8
0x3b4f970 | 0x1
0x3b4f974 | 0x7e911618 -> 0xe438c0
0x3b4f978 | 0x7e802e50 -> 0x24637958
0x3b4f97c | 0x3b4facc -> 0x3b4fc7c
0x3b4f9d0 Map::checkSightLine(Position const&, Position const&) const(0x6083a6)
0x3b4f9e0 MoveEvent::MoveEvent(LuaScriptInterface*)(0x62dc80)
0x3b4f9ec Tile::__queryAdd(int, Thing const*, unsigned int, unsigned int) const(0x7492ec)
0x3b4f9f4 | 0x28b66570 -> 0x9e8be8
0x3b4f9f8 | 0x28b6657c -> 0xee28330
0x3b4f9fc | 0x3b4fa40 -> 0xa110c8
0x3b4fa00 | 0x57069b -> 0x8b186d8d
0x3b4fa00 Item::setSubType(unsigned short)(0x57038c)
0x3b4fa04 | 0x28b66570 -> 0x9e8be8
0x3b4fa08 | 0x7e802e50 -> 0x24637958
0x3b4fa0c | 0x7e7418c8 -> 0x9ebb4c
0x3b4fa10 | 0x7e7418f8 -> 0x9ebd08
0x3b4fa14 | 0x3b4fa48 -> 0x7e802e50
0x3b4fa18 | 0x3b4fa58 -> 0x3b4fb48 \\\\\\ stack frame //////
0x3b4fa1c | 0x74e667 -> 0x5b2cc483 <-- ret
0x3b4fa1c Tile::updateTileFlags(Item*, bool)(0x74d9fa)
0x3b4fa20 | 0xd1dd220 -> 0x9e8b88
0x3b4fa24 | 0
0x3b4fa28 | 0x7e7418c8 -> 0x9ebb4c
0x3b4fa2c | 0x28b66570 -> 0x9e8be8
0x3b4fa30 | 0
0x3b4fa34 | 0x3b4fa3c -> 0x22a110dc
0x3b4fa38 | 0x28b66570 -> 0x9e8be8
0x3b4fa3c | 0x22a110dc -> 0x234e19a0
0x3b4fa40 | 0xa110c8 -> 0x1ffffff
0x3b4fa44 | 0x28b66570 -> 0x9e8be8
0x3b4fa48 | 0x7e802e50 -> 0x24637958
0x3b4fa4c | 0x7e7418c8 -> 0x9ebb4c
0x3b4fa50 | 0x9fde00 -> 0x9ea208
0x3b4fa54 | 0x3b4ff3c -> 0xe969f0
0x3b4fa58 | 0x3b4fb48 -> 0x3b4fb78 \\\\\\ stack frame //////
0x3b4fa5c | 0x492a0e -> 0xff68958b <-- ret
0x3b4fa5c Game::internalTeleport(Thing*, Position const&, bool, unsigned int)(0x49292c)
0x3b4fa60 | 0x28b66570 -> 0x9e8be8
0x3b4fa64 | 0
0x3b4fa68 | 0x7e7418f8 -> 0x9ebd08
0x3b4fa6c | 0x28b66570 -> 0x9e8be8
0x3b4fa70 | 0x5
0x3b4fa74 | 0
0x3b4fa78 | 0
0x3b4fa7c | 0x812810 -> 0x830cc583
0x3b4faac Item::__startDecaying()(0x5814ea)
0x3b4faf0 Game::transformItem(Item*, unsigned short, int)(0x491fc4)
0x3b4fb24 | 0x9b192a -> 0x61727564
0x3b4fb28 | 0x3b4feb4 -> 0x3b4ff70
0x3b4fb2c | 0x75f28cd5 -> 0x8b55ff8b
0x3b4fb30 | 0x3b4fb10 -> 0xd9b63f19
0x3b4fb34 | 0xfffffffe
0x3b4fb38 | 0x3b4fb48 -> 0x3b4fb78
0x3b4fb3c | 0x7e7418c8 -> 0x9ebb4c
0x3b4fb40 | 0x9fde00 -> 0x9ea208
0x3b4fb44 | 0x3b4ff3c -> 0xe969f0
0x3b4fb48 | 0x3b4fb78 -> 0x3b4fcf8 \\\\\\ stack frame //////
0x3b4fb4c | 0x4ab2fa -> 0x4244489 <-- ret
0x3b4fb4c Game::checkDecay()(0x4aafc2)
0x3b4fb50 | 0x9fde00 -> 0x9ea208
0x3b4fb54 | 0x7e7418c8 -> 0x9ebb4c
0x3b4fb58 | 0xbf3
0x3b4fb5c | 0xffffffff
0x3b4fb60 | 0x246345e0 -> 0x9ed0b8
0x3b4fb64 | 0x3b4fcb0 -> 0x22af016c
0x3b4fb68 | 0x3b4fcc0 -> 0x22af016c
0x3b4fb6c | 0x3b4fc00 -> 0xffffffff
0x3b4fb70 | 0x9fde00 -> 0x9ea208
0x3b4fb74 | 0x9aa5ac -> 0x65ad8ea8
0x3b4fb78 | 0x3b4fcf8 -> 0x3b4fd08 \\\\\\ stack frame //////
0x3b4fb7c | 0x4ac2e1 -> 0xb8 <-- ret
0x3b4fb7c Game::checkLight()(0x4ac0b4)
0x3b4fb80 | 0x9fde00 -> 0x9ea208
0x3b4fb84 | 0x7e7418c8 -> 0x9ebb4c
0x3b4fb88 | 0x3b4fcc0 -> 0x22af016c
0x3b4fb8c | 0x9fde00 -> 0x9ea208
0x3b4fb90 | 0
0x3b4fb94 | 0
0x3b4fb98 | 0x3b4fbe8 -> 0x22af0160
0x3b4fb9c | 0x8b02dc -> 0x390cec83
0x3b4fca0 Game::checkLight()(0x4ac0b4)
0x3b4fcd4 | 0x4ab396 -> 0x57e58955
0x3b4fcd4 Game::checkDecay()(0x4aafc2)
0x3b4fcd8 | 0
0x3b4fcdc | 0x9fde00 -> 0x9ea208
0x3b4fce0 | 0
0x3b4fce4 | 0xfa0000 -> 0x95b59cb3
0x3b4fce8 | 0x24756ae8 -> 0x9e0016
0x3b4fcec | 0x9fde00 -> 0x9ea208
0x3b4fcf0 | 0x9aa5ac -> 0x65ad8ea8
0x3b4fcf4 | 0x3b4ff3c -> 0xe969f0
0x3b4fcf8 | 0x3b4fd08 -> 0x3b4fda8 \\\\\\ stack frame //////
0x3b4fcfc | 0x8bf514 -> 0x5b04c483 <-- ret
0x3b4fd00 | 0x9fde00 -> 0x9ea208
0x3b4fd04 | 0x2f1b1a3 -> 0x353a343a
0x3b4fd08 | 0x3b4fda8 -> 0x3b4fed8 \\\\\\ stack frame //////
0x3b4fd0c | 0x90385b -> 0x8984458d <-- ret
0x3b4fd10 | 0x248a4ef4 -> 0x4ab396
0x3b4fd14 | 0x3b4fd2c -> 0x615afaac
0x3b4fd18 | 0x65ad8e48 -> 0x24855c20
0x3b4fd1c | 0x1
0x3b4fd20 | 0x65ad8ea0 -> 0x47d3bcc2
0x3b4fd24 | 0x3b4fd3c -> 0x853cb0
0x3b4fd28 | 0x248a4ef0 -> 0x9aa980
0x3b4fd2c | 0x615afaac -> 0x615afd0c
0x3b4fd6c OutputMessagePool::~OutputMessagePool()(0x673cc4)
0x3b4fd84 | 0x7fffffff
0x3b4fd88 | 0x148
0x3b4fd8c | 0
0x3b4fd90 | 0x4c3e962d -> 0
0x3b4fd94 | 0xffc40148
0x3b4fd98 | 0x3b40001 -> 0
0x3b4fd9c | 0x2f1b1a3 -> 0x353a343a
0x3b4fda0 | 0x9aa5ac -> 0x65ad8ea8
0x3b4fda4 | 0x3b4ff3c -> 0xe969f0
0x3b4fda8 | 0x3b4fed8 -> 0x3b4fee8 \\\\\\ stack frame //////
0x3b4fdac | 0x7420d8 -> 0xc02404c7 <-- ret
0x3b4fdac Teleport::serializeAttr(PropWriteStream&) const(0x7420a8)
0x3b4fdb0 | 0x248a4ef0 -> 0x9aa980
0x3b4fdb4 | 0x3b4fe18 -> 0xfffffffe
0x3b4fdb8 | 0
0x3b4fdbc | 0x80
0x3b4fdc0 | 0xffffffff
0x3b4fdc4 | 0xffffffff
0x3b4fdc8 | 0x3000201 -> 0xc760c660
0x3b4fdcc | 0x44
0x3b4fe50 Dispatcher::shutdown()(0x7416ce)
0x3b4feb4 | 0x3b4ff70 -> 0x3b4ffc4
0x3b4feb8 | 0x47c088 -> 0x57e58955
0x3b4feb8 _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x47bcc8)
0x3b4febc | 0x201
0x3b4fec0 | 0x1010000 -> 0
0x3b4fec4 | 0x3b4fdfc -> 0x9aa5ac
0x3b4fec8 | 0
0x3b4fecc | 0xb6a768 -> 0x9ece48
0x3b4fed0 | 0x3b4ff08 -> 0x367f91c
0x3b4fed4 | 0x3b4ff3c -> 0xe969f0
0x3b4fed8 | 0x3b4fee8 -> 0x3b4ff48 \\\\\\ stack frame //////
0x3b4fedc | 0x8af97e -> 0x8955c3c9 <-- ret
0x3b4fee0 | 0x9aa580 -> 0x9e8a08
0x3b4fee4 | 0xb6a768 -> 0x9ece48
0x3b4fee8 | 0x3b4ff48 -> 0x3b4ff80 \\\\\\ stack frame //////
0x3b4feec | 0x80877e -> 0xffc445c7 <-- ret
0x3b4fef0 | 0xb6a768 -> 0x9ece48
0x3b4fef4 | 0xe969f0 -> 0x81
0x3b4fef8 | 0xe969e8 -> 0x31b59c17
0x3b4fefc | 0x3b4ff48 -> 0x3b4ff80
0x3b4ff00 | 0x75f098cd -> 0x840fc085
0x3b4ff04 | 0xfa0000 -> 0x95b59cb3
0x3b4ff08 | 0x367f91c -> 0x40
0x3b4ff0c | 0x1
0x3b4ff24 | 0x9a717c -> 0x10d00ff
0x3b4ff28 | 0x3b4ff3c -> 0xe969f0
0x3b4ff2c | 0x8087a6 -> 0x830cc583
0x3b4ff30 | 0x3b4fef0 -> 0xb6a768
0x3b4ff34 | 0x3b4ff80 -> 0x3b4ff88
0x3b4ff38 | 0x75f0a53a -> 0x5ec68b5f
0x3b4ff3c | 0xe969f0 -> 0x81
0x3b4ff40 | 0
0x3b4ff44 | 0
0x3b4ff48 | 0x3b4ff80 -> 0x3b4ff88 \\\\\\ stack frame //////
0x3b4ff4c | 0x75f11287 -> 0x2fe850 <-- ret
0x3b4ff50 | 0xb6a768 -> 0x9ece48
0x3b4ff54 | 0xd9b63bd1
0x3b4ff58 | 0
0x3b4ff5c | 0
0x3b4ff60 | 0xe969f0 -> 0x81
0x3b4ff64 | 0x3b4ff54 -> 0xd9b63bd1
0x3b4ff68 | 0x3b4ff54 -> 0xd9b63bd1
0x3b4ff6c | 0x3b4ffc4 -> 0xffffffff
0x3b4ff70 | 0x3b4ffc4 -> 0xffffffff
0x3b4ff74 | 0x75f28cd5 -> 0x8b55ff8b
0x3b4ff78 | 0xaff3d6c1
0x3b4ff7c | 0
0x3b4ff80 | 0x3b4ff88 -> 0x3b4ff94 \\\\\\ stack frame //////
0x3b4ff84 | 0x75f11328 -> 0x909090cc <-- ret
0x3b4ff88 | 0x3b4ff94 -> 0x3b4ffd4
0x3b4ff8c | 0x76401194 -> 0xf815ff50 <-- ret
0x3b4ff90 | 0xe969f0 -> 0x81
0x3b4ff94 | 0x3b4ffd4 -> 0x3b4ffec \\\\\\ stack frame //////
0x3b4ff98 | 0x774db3f5 -> 0xfefc45c7 <-- ret
0x3b4ff9c | 0xe969f0 -> 0x81
0x3b4ffa0 | 0x788b943a -> 0xde000000
0x3b4ffa4 | 0
0x3b4ffa8 | 0
0x3b4ffac | 0xe969f0 -> 0x81
0x3b4ffb0 | 0
0x3b4ffb4 | 0
0x3b4ffb8 | 0
0x3b4ffbc | 0x3b4ffa0 -> 0x788b943a
0x3b4ffc0 | 0
0x3b4ffc4 | 0xffffffff
0x3b4ffc8 | 0x7749d74d -> 0x8b55ff8b
0x3b4ffcc | 0xc726e76 -> 0
0x3b4ffd0 | 0
0x3b4ffd4 | 0x3b4ffec -> 0 \\\\\\ stack frame //////
0x3b4ffd8 | 0x774db3c8 -> 0x909090cc <-- ret
0x3b4ffdc | 0x75f112e5 -> 0x8b55ff8b
0x3b4ffe0 | 0xe969f0 -> 0x81
0x3b4ffe4 | 0
0x3b4ffe8 | 0
0x3b4ffec | 0 \\\\\\ stack frame //////
0x3b4fff0 | 0 <-- ret
0x3b4fff4 | 0x75f112e5 -> 0x8b55ff8b
0x3b4fff8 | 0xe969f0 -> 0x81
0x3b4fffc | 0
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