Note by master-m: Please disable smilies and use [ CODE ] Tags next time in your scripts.
Does anyone know whats wrong with this script? Could someone post another addon npc to? Ive tried all the addon npcs in the forum and none of them have worked so i dont know... Could someone help me?
Code:
------------------------------------------------------------------------
------------- Addon NPC for Forgotten Server ---------------
---------------------- Script by Lithium --------------------------
------------------------------------------------------------------------
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
-- OTServ event handling functions start
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end
function onThink() npcHandler:onThink() end
-- OTServ event handling functions end
function creatureSayCallback(cid, type, msg)
-- Place all your code in here. Remember that hi, bye and all that stuff is already handled by the npcsystem, so you do not have to take care of that yourself.
if(npcHandler.focus ~= cid) then
return false
end
if msgcontains(msg, 'addons') or msgcontains(msg, 'addon') or msgcontains(msg, 'addoner') then
selfSay('I sell the first addon for 5k and the second addon for 10k.')
elseif getPlayerPremiumDays(cid) > 0 then
if msgcontains(msg, 'first addon') then
selfSay('Do you want to buy the first addon for 5k?')
talk_state = 1
elseif msgcontains(msg, 'second addon') then
selfSay('Do you want to buy the second addon for 10k?')
talk_state = 2
elseif talk_state == 1 then
if msgcontains(msg, 'yes') then
if doPlayerRemoveMoney(cid,5000) then
if getPlayerSex(cid) == 1 then
for x = 128, 134 do
doPlayerAddOutfit(cid, x, 1)
end
for y = 143, 146 do
doPlayerAddOutfit(cid, y, 1)
end
for z = 151, 154 do
doPlayerAddOutfit(cid, z, 1)
end
else
for x = 136, 142 do
doPlayerAddOutfit(cid, x, 1)
end
for y = 147, 150 do
doPlayerAddOutfit(cid, y, 1)
end
for z = 155, 158 do
doPlayerAddOutfit(cid, z, 1)
end
end
selfSay('You have now the first addon!')
else
selfSay('Sorry, you dont have enough money.')
end
end
talk_state = 0
elseif talk_state == 2 then
if msgcontains(msg, 'yes') then
if doPlayerRemoveMoney(cid,10000) then
if getPlayerSex(cid) == 1 then
for x = 128, 134 do
doPlayerAddOutfit(cid, x, 2)
end
for y = 143, 146 do
doPlayerAddOutfit(cid, y, 2)
end
for z = 151, 154 do
doPlayerAddOutfit(cid, z, 2)
end
else
for x = 136, 142 do
doPlayerAddOutfit(cid, x, 2)
end
for y = 147, 150 do
doPlayerAddOutfit(cid, y, 2)
end
for z = 155, 158 do
doPlayerAddOutfit(cid, z, 2)
end
end
selfSay('You have now the second addon!')
else
selfSay('Sorry, you dont have enough money.')
end
end
talk_state = 0
elseif msgcontains(msg, 'bye') then
selfSay('Good bye!')
talk_state = 0
end
else
selfSay('You need a premium account to buy \'addons\', there\'s nothing else you can do here..')
end
return TRUE
end
npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback)
npcHandler:addModule(FocusModule:new())
Does anyone know whats wrong with this script? Could someone post another addon npc to? Ive tried all the addon npcs in the forum and none of them have worked so i dont know... Could someone help me?
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