<?php
//------------------------------------------------------------------
//-------------------Avarians Forgotten AAC v1.8--------------------
//------------------------------------------------------------------
//--------------------Database settings--------------------------
//--------------------------Connect DB---------------------------
function connect_db(){
mysql_connect('localhost', 'root', '');
mysql_select_db(DATABASE HERE) or die( "Unable to select database");
}
//--------------------------End Connect DB-----------------------
//--------------------End Database settings----------------------
//---------------Layout Settings----------------
$layout = 'grayshades'; // Layout (the name of the folder is the name of the layout)
$show_news = '1'; // Display latest news on home page(index.php)? 1 = YES 0 = NO
$show_potw = '1'; // Display picture of the week? 1 = YES 0 = NO
$potw_des = 'A player gaining level 200.'; // Place a description of your pic of the week here
$potw_link = 'http://www.photobucket.com/albums/k320/silentxxnights/pics%20of%20the%20week/200.jpg'; // Place the link to your pic of the week here
$serv_story = 'Welcome to (SERVER NAME) here you will find challenging quests and strong monsters!'; // A short little intro story to make ppl want to play.
$show_story = '1'; // Do you want to display an intro story? 1 = YES 0 = NO
$forumlink = "http://localhost/afaac/forum.php"; //Forum link (AF-AAC has a built-in forum)
$forum_show = '1'; // Display forum link on website? 1 = Yes 0 = No
$gb_show = "1"; //Display guestbook link on website? 1 = Yes 0 = No
$RE_show = "1"; //Display rule enforcers link on website? 1 = YES 0 = NO
$LT_show = "1"; //Display login tutorial link on website? 1 = YES 0 = NO
//---------------Affiliates-----------------
$aff_link1_name = "Avarians Forgotten AAC"; // Affiliate Name
$aff_link1 = 'http://******.net/showthread.php?t=74706'; // Affiliate Link
$display_aff1 = '1'; // Display this link? 1 = YES 0 = NO
$aff_link2_name = "******.net"; // Affiliate Name
$aff_link2 = 'http://******.net/'; // Affiliate Link
$display_aff2 = '1'; // Display this link? 1 = YES 0 = NO
$aff_link3_name = "Otland.net"; // Affiliate Name
$aff_link3 = 'http://otland.net/'; // Affiliate Link
$display_aff3 = '1'; // Display this link? 1 = YES 0 = NO
$aff_link4_name = "Otservlist.org"; // Affiliate Name
$aff_link4 = 'http://otservlist.org'; // Affiliate Link
$display_aff4 = '1'; // Display this link? 1 = YES 0 = NO
//---------------End Affiliates-------------
//------------End Layout Settings--------------
//------------------------AAC Settings --------------------------
$servpath = 'C:\Documents and Settings\Avarian\Desktop\AF-AAC_Test_Server'; //Serv path (DONT end this with \data or /data (it's already scripted, so it's not needed)
$chartype = 'main'; //Rookgaard or main? Rookgaard = rook, Mainland = main
$charlength = '14'; //Max amount of letters in character names.
$maxchars = '5'; //Max amount of characters an account can have.
$dont_show = array('bisbal', 'deathslicer', 'Noobing', 'monsters', 'egipctothrower', 'magicthrower', 'plaguethrower', 'exp', 'Demon2', 'flamethrower', 'bazir', 'butterfly', 'butterflyblue', 'butterflypurple', 'butterflyred', 'butterflyyellow', 'deathslicer', 'ferumbras', 'ashmunrah', 'dipthrah', 'gamemaster', 'Frost Demon', 'human', 'illusion', 'infernatil', 'mimic', 'mahrdis', 'morguthis', 'murius', 'omruc', 'rahemos', 'shredderthrower', 'thalas', 'vashresamun', 'yeti', 'slime2'); //monsters not shown in monster list
$home_url = "http://localhost/"; //Home url
$server_port ="7171"; //Port to your server
$worldip = "127.0.0.1"; //IP to your server
$worldname = "AF-AAC Test Server"; // World Name
$logo = "Server Logo Here"; // Server logo goes here (some layouts display the logo by the Server name in the header)
$housefile = 'forgotten-house.xml'; // House file
$death_limit = '25'; // Death limit in latest deaths
$hs_group_id = '2'; // Exclude players with this group_id and higher in Highscores.
$rand_acc_gen = '0'; // 1 = YES 0 = NO (If yes then account numbers will be randomly generated, if no then players choose their account number)
$search_result_limit = '50'; // Max number of results shown when you search two or more letters.
$view_options = '5'; //Only accounts with this type and higher will be able to view the following links in *Account Home*, "Post News", "Visit SQL Manager" and "View Violation Reports"
$view_reports = '5'; //Only players with this account type and higher can view and delete violation reports..
$guild_premdays = '1'; //Premdays required to create a guild (0 = Free accounts allowed) (Disabled, not finished yet.)
$guildlvl = '11'; //Level required for players to start guilds (Disabled, not finished yet.)
//$maxsize = (512*1000); //Maxsize for guild images. (Disabled, not finished yet.)
//-------------- Groups ----------------
$group_id1 = 'Player'; //Group 1 name.
$group_id2 = 'GM'; //Group 2 name.
$group_id3 = 'God'; //Group 3 name.
$group_id4 = ''; //Group 4 name. (Leave blank if you dont have a group 4)
$group_id5 = ''; //Group 5 name. (Leave blank if you dont have a group 5)
$group_id6 = ''; //Group 6 name. (Leave blank if you dont have a group 6)
$group_id7 = ''; //Group 7 name. (Leave blank if you dont have a group 7)
$group_id8 = ''; //Group 8 name. (Leave blank if you dont have a group 8)
$group_id9 = ''; //Group 9 name. (Leave blank if you dont have a group 9)
$show_group2 = '1'; //Display players with group_id 2 on rule enforcers page? 1 = YES 0 = NO
$show_group3 = '1'; //Display players with group_id 3 on rule enforcers page? 1 = YES 0 = NO
$show_group4 = '0'; //Display players with group_id 4 on rule enforcers page? 1 = YES 0 = NO
$show_group5 = '0'; //Display players with group_id 5 on rule enforcers page? 1 = YES 0 = NO
$show_group6 = '0'; //Display players with group_id 6 on rule enforcers page? 1 = YES 0 = NO
$show_group7 = '0'; //Display players with group_id 7 on rule enforcers page? 1 = YES 0 = NO
$show_group8 = '0'; //Display players with group_id 8 on rule enforcers page? 1 = YES 0 = NO
$show_group9 = '0'; //Display players with group_id 9 on rule enforcers page? 1 = YES 0 = NO
//----------- End Groups ---------------
$adminmail = '
[email protected]';
$adminname = 'Avarian';
$sinds = "January 16th 2008"; // type here the date when the counter started counting
$bestand = "teller.log"; // filename from the log file (Visitor counter)
//-----------------------Admin Panel------------------------
$admin['pass'] = 'ADMIN PASSWORD HERE'; // Login password
//-----------------------End Admin Panel------------------
//------------------------End AAC Settings ----------------------
//-----------------------Character start settings----------------
//All vocations
$startlvl = '10';
$startexp = '9300';
$maxdepotitems = '1000';
$prem_days = '0';
//No voc settings
$novoc['cap'] = '470';
$novoc['hp'] = '185';
$novoc['mag'] = '0';
$novoc['mana'] = '35';
$novoc['soul'] = '100';
//Starting EQ
$novoc_helm['helmet'] = '2461'; //This is the slot for a helmet.
$novoc_neck['necklace'] = '2170'; //This is the slot for a necklace.
$novoc_bag['bag'] = '1988'; //This is the slot for a bag or backpack.
$novoc_armor['armor'] = '2467'; //This is the slot for armor.
$novoc_lhand['lhand'] = '2512'; //This slot can hold a shield or weapon.
$novoc_rhand['rhand'] = '2398'; //This slot can hold a shield or weapon.
$novoc_legs['legs'] = '2649'; //This is the slot for legs.
$novoc_boots['boots'] = '2643'; //This is the slot for boots.
$novoc_ammo['ammo'] = '2120'; //This is the slot where you place arrows or other items.
$novoc_amount['novoc_amount'] = '1'; //How many of the item in the ammo slot should players get?
//Look Settings
//Default look type for males is 128 and for females 138
$novoc['lookhead'] = '59';
$novoc['lookbody'] = '121';
$novoc['looklegs'] = '116';
$novoc['lookfeet'] = '114';
$novoc['lookaddons'] = '0';
//Sorcerer settings
$sorc['cap'] = '470';
$sorc['hp'] = '185';
$sorc['mag'] = '0';
$sorc['mana'] = '35';
$sorc['soul'] = '100';
//Starting EQ
$sorc_helm['helmet'] = '2461'; //This is the slot for a helmet.
$sorc_neck['necklace'] = '2170'; //This is the slot for a necklace.
$sorc_bag['bag'] = '1988'; //This is the slot for a bag or backpack.
$sorc_armor['armor'] = '2467'; //This is the slot for armor.
$sorc_lhand['lhand'] = '2512'; //This slot can hold a shield or weapon.
$sorc_rhand['rhand'] = '2398'; //This slot can hold a shield or weapon.
$sorc_legs['legs'] = '2649'; //This is the slot for legs.
$sorc_boots['boots'] = '2643'; //This is the slot for boots.
$sorc_ammo['ammo'] = '2120'; //This is the slot where you place arrows or other items.
$sorc_amount['sorc_amount'] = '1'; //How many of the item in the ammo slot should players get?
//Look Settings
//Default look type for males is 128 and for females 138
$sorc['lookhead'] = '59';
$sorc['lookbody'] = '121';
$sorc['looklegs'] = '116';
$sorc['lookfeet'] = '114';
$sorc['lookaddons'] = '0';
//Druid settings
$druid['cap'] = '470';
$druid['hp'] = '185';
$druid['mag'] = '0';
$druid['mana'] = '35';
$druid['soul'] = '100';
//Starting EQ
$druid_helm['helmet'] = '2461'; //This is the slot for a helmet.
$druid_neck['necklace'] = '2170'; //This is the slot for a necklace.
$druid_bag['bag'] = '1988'; //This is the slot for a bag or backpack.
$druid_armor['armor'] = '2467'; //This is the slot for armor.
$druid_lhand['lhand'] = '2512'; //This slot can hold a shield or weapon.
$druid_rhand['rhand'] = '2398'; //This slot can hold a shield or weapon.
$druid_legs['legs'] = '2649'; //This is the slot for legs.
$druid_boots['boots'] = '2643'; //This is the slot for boots.
$druid_ammo['ammo'] = '2120'; //This is the slot where you place arrows or other items.
$druid_amount['druid_amount'] = '1'; //How many of the item in the ammo slot should players get?
//Look Settings
//Default look type for males is 128 and for females 138
$druid['lookhead'] = '59';
$druid['lookbody'] = '121';
$druid['looklegs'] = '116';
$druid['lookfeet'] = '114';
$druid['lookaddons'] = '0';
//Paladin settings
$paladin['cap'] = '470';
$paladin['hp'] = '185';
$paladin['mag'] = '0';
$paladin['mana'] = '35';
$paladin['soul'] = '100';
//Starting EQ
$paladin_helm['helmet'] = '2461'; //This is the slot for a helmet.
$paladin_neck['necklace'] = '2170'; //This is the slot for a necklace.
$paladin_bag['bag'] = '1988'; //This is the slot for a bag or backpack.
$paladin_armor['armor'] = '2467'; //This is the slot for armor.
$paladin_lhand['lhand'] = '2512'; //This slot can hold a shield or weapon.
$paladin_rhand['rhand'] = '2398'; //This slot can hold a shield or weapon.
$paladin_legs['legs'] = '2649'; //This is the slot for legs.
$paladin_boots['boots'] = '2643'; //This is the slot for boots.
$paladin_ammo['ammo'] = '2120'; //This is the slot where you place arrows or other items.
$paladin_amount['paladin_amount'] = '1'; //How many of the item in the ammo slot should the player get?
//Look Settings
//Default look type for males is 128 and for females 138
$paladin['lookhead'] = '59';
$paladin['lookbody'] = '121';
$paladin['looklegs'] = '116';
$paladin['lookfeet'] = '114';
$paladin['lookaddons'] = '0';
//Knight settings
$knight['cap'] = '470';
$knight['hp'] = '185';
$knight['mag'] = '0';
$knight['mana'] = '35';
$knight['soul'] = '100';
//Starting EQ
$knight_helm['helmet'] = '2461'; //This is the slot for a helmet.
$knight_neck['necklace'] = '2170'; //This is the slot for a necklace.
$knight_bag['bag'] = '1988'; //This is the slot for a bag or backpack.
$knight_armor['armor'] = '2467'; //This is the slot for armor.
$knight_lhand['lhand'] = '2512'; //This slot can hold a shield or weapon.
$knight_rhand['rhand'] = '2398'; //This slot can hold a shield or weapon.
$knight_legs['legs'] = '2649'; //This is the slot for legs.
$knight_boots['boots'] = '2643'; //This is the slot for boots.
$knight_ammo['ammo'] = '2120'; //This is the slot where you place arrows or other items.
$knight_amount['knight_amount'] = '1'; //How many of the item in the ammo slot should the player get?
//Look Settings
//Default look type for males is 128 and for females 138
$knight['lookhead'] = '59';
$knight['lookbody'] = '121';
$knight['looklegs'] = '116';
$knight['lookfeet'] = '114';
$knight['lookaddons'] = '0';
//-----------------------End Character start settings----------------
//----------------------------Towns-----------------------------
//-----All towns that you set to enabled can be chosen when creating a char-----
//-----If rook is enabled then you will only be able to choose rook-----
$rook_town_id = '10'; //This is the town_id of your rook according to your map editor.
$rook_town_name = 'Rook';//This is the name of your rook cause not everyone wants to call it rook.
$rook_spawn_x = '120'; //These are the x cordinates of your rook.
$rook_spawn_y = '120'; //These are the y cordinates of your rook.
$rook_spawn_z = '7'; //These are the z cordinates of your rook.
$town1_id = '1';
$town1name ='First town'; //Your first town name.
$town1_spawn_x = '121'; //These are the x cordinates of your first town.
$town1_spawn_y = '121'; //These are the y cordinates of your first town.
$town1_spawn_z = '7'; //These are the z cordinates of your first town.
$town1_enabled = '1';// 1 = YES 0 = NO if you choose yes then it can be chosen when creating a char.
$town2_id = '2';
$town2name ='Second Town'; //Your second town name.
$town2_spawn_x = '122'; //These are the x cordinates of your second town.
$town2_spawn_y = '122'; //These are the y cordinates of your second town.
$town2_spawn_z = '7'; //These are the z cordinates of your second town.
$town2_enabled = '1';// 1 = YES 0 = NO if you choose yes then it can be chosen when creating a char.
$town3_id = '3';
$town3name ='Third town'; //Your third town name.
$town3_spawn_x = '123'; //These are the x cordinates of your third town.
$town3_spawn_y = '123'; //These are the y cordinates of your third town.
$town3_spawn_z = '7'; //These are the z cordinates of your third town.
$town3_enabled = '1';// 1 = YES 0 = NO if you choose yes then it can be chosen when creating a char.
$town4_id = '4';
$town4name ='Fourth town'; //Your fourth town name.
$town4_spawn_x = '124'; //These are the x cordinates of your fourth town.
$town4_spawn_y = '124'; //These are the y cordinates of your fourth town.
$town4_spawn_z = '7'; //These are the z cordinates of your fourth town.
$town4_enabled = '0';// 1 = YES 0 = NO if you choose yes then it can be chosen when creating a char.
$town5_id = '5';
$town5name ='fifth town'; //Your fifth town name.
$town5_spawn_x = '125'; //These are the x cordinates of your fifth town.
$town5_spawn_y = '125'; //These are the y cordinates of your fifth town.
$town5_spawn_z = '7'; //These are the z cordinates of your fifth town.
$town5_enabled = '0';// 1 = YES 0 = NO if you choose yes then it can be chosen when creating a char.
$town6_id = '6';
$town6name ='sixth town'; //Your sixth town name.
$town6_spawn_x = '126'; //These are the x cordinates of your sixth town.
$town6_spawn_y = '126'; //These are the y cordinates of your sixth town.
$town6_spawn_z = '7'; //These are the z cordinates of your sixth town.
$town6_enabled = '0';// 1 = YES 0 = NO if you choose yes then it can be chosen when creating a char.
$town7_id = '7';
$town7name ='seventh town'; //Your seventh town name.
$town7_spawn_x = '127'; //These are the x cordinates of your seventh town.
$town7_spawn_y = '127'; //These are the y cordinates of your seventh town.
$town7_spawn_z = '7'; //These are the z cordinates of your seventh town.
$town7_enabled = '0';// 1 = YES 0 = NO if you choose yes then it can be chosen when creating a char.
$town8_id = '8';
$town8name ='eighth town'; //Your eighth town name.
$town8_spawn_x = '128'; //These are the x cordinates of your eighth town.
$town8_spawn_y = '128'; //These are the y cordinates of your eighth town.
$town8_spawn_z = '7'; //These are the z cordinates of your eighth town.
$town8_enabled = '0';// 1 = YES 0 = NO if you choose yes then it can be chosen when creating a char.
$town9_id = '9';
$town9name ='ninth town'; //Your ninth town name.
$town9_spawn_x = '129'; //These are the x cordinates of your ninth town.
$town9_spawn_y = '129'; //These are the y cordinates of your ninth town.
$town9_spawn_z = '7'; //These are the z cordinates of your ninth town.
$town9_enabled = '0';// 1 = YES 0 = NO if you choose yes then it can be chosen when creating a char.
//--------------------------End Towns--------------------------
//--------------Do NOT change this if you dont know what youre doing -----------
$dirmonster = $servpath.'\\data\\monster/'; //monster dir
$dirworld = $servpath.'\\data\\world/'; //world dir
$dirdata = $servpath.'\\data/'; //data dir
$house = $servpath.'\\data\\world\\'.$housefile; //house file
$onlinelist = $servpath.'\\data\\logs\\online.php'; //Online list file
$fileitems = 'items.xml'; //items.xml for loot on monster page
$monsterimg = "img/monsterimg/"; //monster img dir on monster page
$fileitems = $servpath.'\\data\\items\\items.xml'; //Set path to items.xml here!
$spells_file = $servpath.'\\data\\spells\\spells.xml'; //spells.xml file
/*
$guildimgdir = "img/guildimgs/"; //guild img dir
*/
//--------------End Do NOT change this if you dont know what youre doing -----------
?>