Hello, I have a doubt if is possible to make an ammunition(for example, an arrow) that have 10% of chance to send X effect that give an extra damage.
The only way that I could do this is making a script in Weapons, but the problem is that when I do this I have to change the formula of the arrow normal damage(He no longer recognizes the attack on items.xml) and I want use the attack that is configured in items.xml, anyone know how I can solve it?
Thanks!
The only way that I could do this is making a script in Weapons, but the problem is that when I do this I have to change the formula of the arrow normal damage(He no longer recognizes the attack on items.xml) and I want use the attack that is configured in items.xml, anyone know how I can solve it?
Thanks!