already tried something like it ... and got no errors but it didnt work.
I was trying it... ;x
Lua:
function onAddItem(moveItem, tileItem, position, cid)
doSendMagicEffect(position, CONST_ME_POFF)
return false
end
and I know it wont let players move anything.
but it dont work too.
return false doesnt make the item stay..
I was trying to use RETURNVALUE_TILEISFULL but I dunno if it is possible...