vyctor17
Member
- Joined
- Oct 17, 2010
- Messages
- 79
- Reaction score
- 13
Anyone know how to make a creatureevent that picks up where the monster speaks?
ex:
function onMonsterSay(cid, text, type)
if getCreatureName(cid) == "Rat" then
print(" A rat says:"..text)
end
return true
end
and type return SPEAK_MONSTER_YELL, SPEAK_MONSTER_SAY
SOLVED PLX CLOSE THIS TOPIC
ex:
function onMonsterSay(cid, text, type)
if getCreatureName(cid) == "Rat" then
print(" A rat says:"..text)
end
return true
end
and type return SPEAK_MONSTER_YELL, SPEAK_MONSTER_SAY
SOLVED PLX CLOSE THIS TOPIC
Last edited: