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Monster Cactus

Trang Oul

New Member
Joined
Feb 24, 2009
Messages
6
Reaction score
0
Location
Poland
cactusf.png


The same as object, except it shoots thorns. Leaves corpse the same as cactus without thorns (unwalkable by default - place them carefully). Of course it doesn't move.

Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Cactus" nameDescription="a cactus" race="undead" experience="150" speed="0" manacost="0">
	<health now="200" max="200"/>
	<look typeex="2728" corpse="2736"/>
	<targetchange interval="1000" chance="8"/>
	<strategy attack="100" defense="0"/>
	<flags>
		<flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="0"/>
		<flag canpushcreatures="0"/>
		<flag targetdistance="1"/>
		<flag staticattack="100"/>
		<flag runonhealth="0"/>
	</flags>
	<attacks>
	<attack name="physical" interval="1500" chance="80" range="6" min="-30" max="-60">
			<attribute key="shootEffect" value="eartharrow"/>
		</attack>
	</attacks>
	<defenses armor="15" defense="15">
		<defense name="healing" interval="1000" chance="20" min="10" max="20">
			<attribute key="areaEffect" value="greenshimmer"/>
		</defense>
	</defenses>
	<elements>
	<element physicalPercent="10"/>
	<element deathPercent="-20"/>
	<element holyPercent="40"/>
		<element earthPercent="80"/>
		<element energyPercent="-10"/>
		<element icePercent="-10"/>
		<element firePercent="30"/>
	</elements>
	<immunities>
		<immunity paralyze="1"/>
		<immunity invisible="0"/>
	</immunities>
</monster>
 
nice
so they dont revive?
 
No, they do respawn normally (at the same place - newly spawned stacks with "corpses").
 
Thanks :)
With monster I have idea :D

<?xml version="1.0" encoding="UTF-8"?>
<monster name="Seal" nameDescription="a Seal" race="blood" experience="70" speed="0" manacost="0">

-----------------THIS MONSTER WAS MADE OR RE-EDITED BY AMY AZZKABAN ---------
--You can use this monster in you monsterpack or server!---
--This monster is free, and you can re-edit, but not change name!------------
--Do not delete this 4 lines!---

<health now="300" max="300"/>
<look typeex="7184"/>
<targetchange interval="1000" chance="8"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="0"/>
<flag canpushcreatures="0"/>
<flag targetdistance="1"/>
<flag staticattack="100"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="physical" interval="1500" chance="80" range="6" min="-30" max="-60">
<attribute key="shootEffect" value="snowball"/>
</attack>
</attacks>
<defenses armor="15" defense="15">
<defense name="healing" interval="1000" chance="20" min="10" max="50">
<attribute key="areaEffect" value="greenshimmer"/>
</defense>
</defenses>
<elements>
<element physicalPercent="10"/>
<element deathPercent="-20"/>
<element holyPercent="40"/>
<element earthPercent="80"/>
<element energyPercent="-10"/>
<element icePercent="100 "/>
<element firePercent="30"/>
</elements>
<immunities>
<immunity paralyze="1"/>
<immunity invisible="0"/>
</immunities>
<voices interval="6000" chance="20">
<voice sentence="Leave Human!"/>
</voices>
</monster>
 
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