@Xagul Are you planning to do the Runic Orbs thing again, or go back to Loot Orbs just giving you the items?
I much preferred when loot orbs just gave the items over the Runic Orb setup, but I don't remember the reason for making the change.
THIS HYPE HAS ME NOT WANTING TO VACATION IN IRELAND FOR TWO WEEKS STOP IT
THIS HYPE HAS ME NOT WANTING TO VACATION IN IRELAND FOR TWO WEEKS STOP IT
- @Xagul maybe u can make a new melee voc who can use x2 swords, axes or clubs. His passive, they can throw his weapons in a short distance (max2sql) and spells have a buff for the passive (bleeding, more dmg, aoe, ...) or that idea with daggers voc . U could call them Slayer or Dualblade (the idea sounds more interesting with swords, axes and club).
- R u finishing the Colosseum?
- Make a new bp who can recollect orbs around the character more easily (several orbs at the same time) or a system with a upgrade bp, adding in that upgrade bp another, bp effect.
- Could u add exp and money for that World Boss based on the lvl and dmg deal (the profits being unique for each player who participates in the event). Regional bosses more strongers with more exp or something more interesting.
- Party with extra exp and loot making the game more coop.
- Events in enigma city like invations or something like that...
- Reduces reset dungs timing for every 5hrs or 10hrs.
- Maybe u could make a system, adding effects for Items or equipments like more mana or hp, skills or more timing for any specific gem, exp or loot... idk. (for that frames or corners)
Now that manual playing is being promoted, I would love to see some upsides to teamhunting.
As of right now I cant find any reason to hunt with anyone else.
Maybe in higher areas. In the beginning you basically oneshot everyrhing.If you teamhunt you kill faster. That means more orbs dropped and faster tasks which means more exp.
xD revolutionaryNow that manual playing is being promoted, I would love to see some upsides to teamhunting.
As of right now I cant find any reason to hunt with anyone else.
It sounds like you're describing the purpose of the Barbarian, dual wielding weapons.
a BP that collects orbs/helps you collect them faster would be counter productive to the orb system as it was designed in the first place.
rewards from world boss are ALREADY based on how much damage you dealt to it, IIRC.
Party exp buff would be nice, give players a reason to hunt together.
Events are server wide and already happen, and invasions are dumb and have been done in the past.
A system adding effects to eq like more mana and hp? you mean ... like the current gem system? lol.
This mufuka ain’t holding out anymore.
it'll be rigged just like the dicer is@Xagul how about a gambling vocation? You know smash bros? Mr game & watch has a move where he rolls 1-9, depending on this the damage is calculated. something like that would be kinda fun >.< cant take the idea much further.
ok but its worth it cause 1/9 timers you get a fucking 9 and 1shot Obamait'll be rigged just like the dicer is