The most of active players want long and bloody wars. But how is the situation? Everyone knows. There are few battles on the week and underway for 1h. What is the reason?
- a lot of small guilds searching for ppl
- different Timezones
- noobchars
- charlovers
- losing a lot of experience after death
- lack pvp bless (in some opinion)
To all who want pvp bless: How much would pvp bless cost? 2cc? Is 10cc too much on higher lvl? I don't think so. Pvp bless wouldn't solve the problem. I think that cash isn't a problem.
The issue is in losing experience after death. I have seen so much times when somebody died and didn't back on battle, just he was listening situation on vt. It's stupid. If u want to fight go fight! What would resolve this problem? Reduce losing experience. For example, if u die on moster u will lose 1,5lvl, but if u are killed by players u lose 33% of your lvl.
"Ok, but what if war is, and I'm worried about level? I have to leave the guild cuz i can't exp!" In turn, this issue can resolve one, simple thing. No recruting and no leaveing guild during wm. As i said, if u want to fight just stay loyal to ur guild and go to the battlefield alongside ur guildmembers.
Noobchars. Hated by everyone. I suggest to enter system, which wouldn't charge frags of players below 75lvl including. They would get tp to temple and won't losing anything.
There is no system way of small guild wchich wants fight. Just joint to other, bigger guild. Isn't better if on the server are two, big guilds which are fighting every time than a lot of small guilds searching for pk? Think about it.
It is all what i had to say. I hope that even one idea will introduced to tibia life. And if here is any god reading it please, tell me ur opinion about it. Post your opinion and sign it if u like it. Thanks.
- a lot of small guilds searching for ppl
- different Timezones
- noobchars
- charlovers
- losing a lot of experience after death
- lack pvp bless (in some opinion)
To all who want pvp bless: How much would pvp bless cost? 2cc? Is 10cc too much on higher lvl? I don't think so. Pvp bless wouldn't solve the problem. I think that cash isn't a problem.
The issue is in losing experience after death. I have seen so much times when somebody died and didn't back on battle, just he was listening situation on vt. It's stupid. If u want to fight go fight! What would resolve this problem? Reduce losing experience. For example, if u die on moster u will lose 1,5lvl, but if u are killed by players u lose 33% of your lvl.
"Ok, but what if war is, and I'm worried about level? I have to leave the guild cuz i can't exp!" In turn, this issue can resolve one, simple thing. No recruting and no leaveing guild during wm. As i said, if u want to fight just stay loyal to ur guild and go to the battlefield alongside ur guildmembers.
Noobchars. Hated by everyone. I suggest to enter system, which wouldn't charge frags of players below 75lvl including. They would get tp to temple and won't losing anything.
There is no system way of small guild wchich wants fight. Just joint to other, bigger guild. Isn't better if on the server are two, big guilds which are fighting every time than a lot of small guilds searching for pk? Think about it.
It is all what i had to say. I hope that even one idea will introduced to tibia life. And if here is any god reading it please, tell me ur opinion about it. Post your opinion and sign it if u like it. Thanks.
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