1>------ Rebuild All started: Project: theforgottenserver, Configuration: Release x64 ------
1> otpch.cpp
1> Unknown compiler version - please run the configure tests and report the results
1> actions.cpp
1> ban.cpp
1> baseevents.cpp
1> bed.cpp
1> chat.cpp
1> combat.cpp
1> condition.cpp
1> configmanager.cpp
1> connection.cpp
1> container.cpp
1> creature.cpp
1> creatureevent.cpp
1> cylinder.cpp
1> database.cpp
1> databasemanager.cpp
1> databasetasks.cpp
1> depotchest.cpp
1> depotlocker.cpp
1> events.cpp
1> fileloader.cpp
1> game.cpp
1> globalevent.cpp
1> groups.cpp
1> guild.cpp
1> house.cpp
1> housetile.cpp
1> inbox.cpp
1> ioguild.cpp
1> iologindata.cpp
1> iomap.cpp
1> iomapserialize.cpp
1> iomarket.cpp
1> item.cpp
1> items.cpp
1> luascript.cpp
1> mailbox.cpp
1> map.cpp
1> monster.cpp
1> monsters.cpp
1> mounts.cpp
1> movement.cpp
1> networkmessage.cpp
1> npc.cpp
1> otserv.cpp
1> outfit.cpp
1> outputmessage.cpp
1> party.cpp
1>C:\local\boost_1_57_0\boost/lockfree/stack.hpp(139): error C2280: 'std::atomic<boost::lockfree::detail::tagged_index>::atomic(void) noexcept': attempting to reference a deleted function (compiling source file ..\src\outputmessage.cpp)
1> C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\atomic(675): note: see declaration of 'std::atomic<boost::lockfree::detail::tagged_index>::atomic' (compiling source file ..\src\outputmessage.cpp)
1> C:\local\boost_1_57_0\boost/lockfree/stack.hpp(137): note: while compiling class template member function 'boost::lockfree::stack<T *,boost::lockfree::capacity<2048>,boost::parameter::void_,boost::parameter::void_>::stack(void)'
1> with
1> [
1> T=_Refoa
1> ] (compiling source file ..\src\outputmessage.cpp)
1> c:\users\daniel\desktop\forgottenserver-master\src\lockfree.h(57): note: see reference to function template instantiation 'boost::lockfree::stack<T *,boost::lockfree::capacity<2048>,boost::parameter::void_,boost::parameter::void_>::stack(void)' being compiled
1> with
1> [
1> T=_Refoa
1> ] (compiling source file ..\src\outputmessage.cpp)
1> c:\users\daniel\desktop\forgottenserver-master\src\lockfree.h(47): note: see reference to class template instantiation 'boost::lockfree::stack<T *,boost::lockfree::capacity<2048>,boost::parameter::void_,boost::parameter::void_>' being compiled
1> with
1> [
1> T=_Refoa
1> ] (compiling source file ..\src\outputmessage.cpp)
1> c:\users\daniel\desktop\forgottenserver-master\src\lockfree.h(46): note: while compiling class template member function 'void LockfreePoolingAllocator<U,2048>::deallocate(T *,std::size_t) const'
1> with
1> [
1> U=_Refoa,
1> T=_Refoa
1> ] (compiling source file ..\src\outputmessage.cpp)
1> C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\xmemory0(987): note: see reference to function template instantiation 'void LockfreePoolingAllocator<U,2048>::deallocate(T *,std::size_t) const' being compiled
1> with
1> [
1> U=_Refoa,
1> T=_Refoa
1> ] (compiling source file ..\src\outputmessage.cpp)
1> C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\xmemory0(883): note: see reference to class template instantiation 'LockfreePoolingAllocator<U,2048>' being compiled
1> with
1> [
1> U=_Refoa
1> ] (compiling source file ..\src\outputmessage.cpp)
1> C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\memory(987): note: see reference to class template instantiation 'std::_Wrap_alloc<LockfreePoolingAllocator<U,2048>>' being compiled
1> with
1> [
1> U=_Refoa
1> ] (compiling source file ..\src\outputmessage.cpp)
1> ..\src\outputmessage.cpp(82): note: see reference to function template instantiation 'std::shared_ptr<OutputMessage> std::allocate_shared<OutputMessage,OutputMessageAllocator,>(const _Alloc &)' being compiled
1> with
1> [
1> _Alloc=OutputMessageAllocator
1> ]
1> C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\include\chrono(1075): note: see reference to class template instantiation 'std::chrono::duration<__int64,std::milli>' being compiled (compiling source file ..\src\outputmessage.cpp)
1> player.cpp
1> position.cpp
1> protocol.cpp
1> protocolgame.cpp
1> protocollogin.cpp
1> protocolold.cpp
1> quests.cpp
1> raids.cpp
1> rsa.cpp
1> scheduler.cpp
1> scriptmanager.cpp
1> server.cpp
1> signals.cpp
1> spawn.cpp
1> spells.cpp
1> protocolstatus.cpp
1> talkaction.cpp
1> tasks.cpp
1> teleport.cpp
1> thing.cpp
1> tile.cpp
1> tools.cpp
1> trashholder.cpp
1> vocation.cpp
1> waitlist.cpp
1> weapons.cpp
1> wildcardtree.cpp
========== Rebuild All: 0 succeeded, 1 failed, 0 skipped ==========